| Age | Commit message (Expand) | Author | Files | Lines |
| 2010-11-30 | PUMP is now powered and blue, fixed some wall probems, portals are more rando... | Cracker64 | 1 | -2/+2 |
| 2010-11-28 | VINE, plant grows up the side of WOOD. INST wire is now also a battery and wi... | Cracker64 | 1 | -23/+39 |
| 2010-11-25 | ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons. | Cracker64 | 1 | -4/+7 |
| 2010-11-24 | Added PSTE, a colloid element that turns solid under pressure. WTF is now ra... | Philip | 1 | -4/+11 |
| 2010-11-23 | added ISOZ, isotope z, radioactive liquid, reacts with photons, not neutrons.... | Philip | 2 | -7/+26 |
| 2010-11-22 | plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind of | Philip | 1 | -1/+1 |
| 2010-11-22 | floodfill fix, @_@ elements, grav changes color | Philip | 2 | -3/+21 |
| 2010-11-21 | Fixed ehole, made wall code use defines, wall specific deletion. | Philip | 2 | -0/+3 |
| 2010-11-20 | Made wall code use #defines. small fix for adjustabl brush. | Philip | 1 | -6/+11 |
| 2010-11-19 | Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and ... | Philip | 2 | -3/+3 |
| 2010-11-19 | Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pi... | Philip | 2 | -14/+28 |
| 2010-11-18 | Added element replacement ability. hit insert. capslock is shift-alt so you ... | Philip | 2 | -2/+3 |
| 2010-11-18 | Added PIPE, yay. Added whole menu sections to be able to be specifically del... | Philip | 2 | -1/+5 |
| 2010-11-17 | Added a different velocity/pressure display. Added old fireworks i made. | Philip | 1 | -4/+9 |
| 2010-11-16 | added WARP PUMP fix alt-click select. | Philip | 1 | -8/+12 |
| 2010-11-15 | Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made ... | Philip | 2 | -6/+31 |
| 2010-11-13 | Fix movement of fog and fixed life exchange. | Philip | 1 | -1/+1 |
| 2010-11-12 | First release of the mod | Philip | 1 | -1/+7 |
| 2010-11-11 | CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall er... | Philip | 1 | -2/+2 |
| 2010-11-11 | Updating with all new changes | Philip | 4 | -9/+14 |
| 2010-11-10 | made myself for AntB because he is a bad coder, here you go | Philip | 1 | -1/+17 |
| 2010-11-09 | Added 3 more life types | Philip | 2 | -14/+23 |
| 2010-11-09 | made faster | Philip | 4 | -14/+14 |
| 2010-11-07 | Increased efficiency a lot, GoL only runs when there is a GoL particle, and o... | Philip | 1 | -1/+2 |
| 2010-11-07 | slight change | Philip | 1 | -1/+1 |
| 2010-11-07 | compressed code, yay and a grid for rule sets. | Philip | 1 | -1/+14 |
| 2010-11-07 | added amoeba, move, pseudo life, and diamoeba particles | Philip | 2 | -7/+15 |
| 2010-11-06 | added Day&Night life particles | Philip | 2 | -2/+4 |
| 2010-11-06 | Added high life, assimilation, and 2x2 to life particles, and put it in its o... | Philip | 3 | -5/+14 |
| 2010-11-06 | GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the... | Philip | 2 | -1/+2 |
| 2010-11-05 | Made it go faster, once per frame, and cool heat colors. | Philip | 2 | -1/+2 |
| 2010-11-05 | LOL GOL WORKS | Philip | 2 | -1/+6 |
| 2010-11-02 | changed moving sign code so it doesn't modify the sign itself. | Philip | 1 | -1/+2 |
| 2010-11-01 | forgot to delete something | Philip | 1 | -2/+0 |
| 2010-10-30 | moving signs! i think everything still works, click the weird random extra bu... | Philip | 2 | -1/+3 |
| 2010-10-28 | added specific element eraser again for my own uses sinces everyone else thin... | Philip | 1 | -0/+1 |
| 2010-10-28 | updating | Philip | 4 | -206/+180 |
| 2010-10-04 | Updating | Philip | 13 | -0/+1257 |