| Age | Commit message (Expand) | Author | Files | Lines |
| 2010-12-22 | updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only... | Cracker64 | 3 | -135/+138 |
| 2010-12-19 | added spawnpoints for stickmen, so they respawn. | Cracker64 | 2 | -7/+12 |
| 2010-12-18 | Added second stickman for Lulz, it works great though, controlled by wasd. '... | Cracker64 | 2 | -5/+12 |
| 2010-12-17 | added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,... | Cracker64 | 1 | -6/+6 |
| 2010-12-16 | a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise,... | Cracker64 | 1 | -0/+2 |
| 2010-12-14 | another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows f... | Cracker64 | 2 | -3/+3 |
| 2010-12-13 | updated with icons, and some more fixes. | Cracker64 | 3 | -7/+7 |
| 2010-12-12 | few thingies before i go | Cracker64 | 1 | -7/+7 |
| 2010-12-12 | more small changes/fixes. Generation count for GoL in debug, resets with 'r'. | Cracker64 | 2 | -17/+18 |
| 2010-12-10 | Lots of small changes/fixes mentioned in my mod post. | Cracker64 | 2 | -8/+5 |
| 2010-12-08 | Photons no longer give heat to insulation type things. is basically the same... | Cracker64 | 3 | -12/+12 |
| 2010-12-08 | Bugfix for wifi, would cause a double spark if timed just right. updated to | Cracker64 | 3 | -36/+51 |
| 2010-12-06 | removed battery from INST wire, some other small fixes | Cracker64 | 1 | -15/+9 |
| 2010-12-06 | updated with simon's changes | Cracker64 | 2 | -55/+59 |
| 2010-12-05 | FILT, a photon color filter, not really a filter right now, but it changes th... | Cracker64 | 2 | -6/+9 |
| 2010-12-04 | WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. star... | Cracker64 | 2 | -2/+8 |
| 2010-12-03 | lots and lots of small changes/fixes. fixed typo for water movement, made pa... | Cracker64 | 3 | -10/+28 |
| 2010-12-01 | SHLD, element that grows from spark and will regrow if damaged. Lots of othe... | Cracker64 | 2 | -17/+29 |
| 2010-11-30 | Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9. | Cracker64 | 2 | -2/+3 |
| 2010-11-30 | PUMP is now powered and blue, fixed some wall probems, portals are more rando... | Cracker64 | 1 | -2/+2 |
| 2010-11-28 | VINE, plant grows up the side of WOOD. INST wire is now also a battery and wi... | Cracker64 | 1 | -23/+39 |
| 2010-11-25 | ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons. | Cracker64 | 1 | -4/+7 |
| 2010-11-24 | Added PSTE, a colloid element that turns solid under pressure. WTF is now ra... | Philip | 1 | -4/+11 |
| 2010-11-23 | added ISOZ, isotope z, radioactive liquid, reacts with photons, not neutrons.... | Philip | 2 | -7/+26 |
| 2010-11-22 | plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind of | Philip | 1 | -1/+1 |
| 2010-11-22 | floodfill fix, @_@ elements, grav changes color | Philip | 2 | -3/+21 |
| 2010-11-21 | Fixed ehole, made wall code use defines, wall specific deletion. | Philip | 2 | -0/+3 |
| 2010-11-20 | Made wall code use #defines. small fix for adjustabl brush. | Philip | 1 | -6/+11 |
| 2010-11-19 | Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and ... | Philip | 2 | -3/+3 |
| 2010-11-19 | Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pi... | Philip | 2 | -14/+28 |
| 2010-11-18 | Added element replacement ability. hit insert. capslock is shift-alt so you ... | Philip | 2 | -2/+3 |
| 2010-11-18 | Added PIPE, yay. Added whole menu sections to be able to be specifically del... | Philip | 2 | -1/+5 |
| 2010-11-17 | Added a different velocity/pressure display. Added old fireworks i made. | Philip | 1 | -4/+9 |
| 2010-11-16 | added WARP PUMP fix alt-click select. | Philip | 1 | -8/+12 |
| 2010-11-15 | Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made ... | Philip | 2 | -6/+31 |
| 2010-11-13 | Fix movement of fog and fixed life exchange. | Philip | 1 | -1/+1 |
| 2010-11-12 | First release of the mod | Philip | 1 | -1/+7 |
| 2010-11-11 | CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall er... | Philip | 1 | -2/+2 |
| 2010-11-11 | Updating with all new changes | Philip | 4 | -9/+14 |
| 2010-11-10 | made myself for AntB because he is a bad coder, here you go | Philip | 1 | -1/+17 |
| 2010-11-09 | Added 3 more life types | Philip | 2 | -14/+23 |
| 2010-11-09 | made faster | Philip | 4 | -14/+14 |
| 2010-11-07 | Increased efficiency a lot, GoL only runs when there is a GoL particle, and o... | Philip | 1 | -1/+2 |
| 2010-11-07 | slight change | Philip | 1 | -1/+1 |
| 2010-11-07 | compressed code, yay and a grid for rule sets. | Philip | 1 | -1/+14 |
| 2010-11-07 | added amoeba, move, pseudo life, and diamoeba particles | Philip | 2 | -7/+15 |
| 2010-11-06 | added Day&Night life particles | Philip | 2 | -2/+4 |
| 2010-11-06 | Added high life, assimilation, and 2x2 to life particles, and put it in its o... | Philip | 3 | -5/+14 |
| 2010-11-06 | GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the... | Philip | 2 | -1/+2 |
| 2010-11-05 | Made it go faster, once per frame, and cool heat colors. | Philip | 2 | -1/+2 |