| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -109/+0 | |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 | |
| 2012-03-17 | Fix glow for deut at ligh | Simon Robertshaw | 1 | -5/+6 | |
| 2012-02-18 | Make DEUT compress when Newtonian gravity is applied to it | jacksonmj | 1 | -0/+4 | |
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make ↵ | Simon Robertshaw | 1 | -7/+7 | |
| PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented | |||||
| 2011-10-20 | Implement Blur mode and embed shaders | Simon Robertshaw | 1 | -5/+4 | |
| 2011-10-12 | Implement more particle graphics | Simon Robertshaw | 1 | -0/+20 | |
| 2011-08-30 | Always check bmap when creating particles | jacksonmj | 1 | -3/+0 | |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -3/+3 | |
| 2.5% speed increase on a screen full of water | |||||
| 2011-01-28 | Change include file for element update functions | jacksonmj | 1 | -1/+1 | |
| 2011-01-10 | Finish update function cleanup | jacksonmj | 1 | -21/+22 | |
| 2011-01-07 | More function pointers. | jacksonmj | 1 | -0/+72 | |
