| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2012-06-20 | Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles | jacksonmj | 1 | -11/+11 |
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 1 | -2/+2 |
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 1 | -2/+2 |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 |
| 2012-02-28 | Fixed the bug with fighters running away from stick mans, but now | savask | 1 | -20/+22 |
| 2011-11-01 | Made fighters shoot anything deadly. | savask | 1 | -1/+3 |
| 2011-11-01 | Some works on FIGH's AI. | savask | 1 | -6/+18 |
| 2011-10-26 | Merge latest FIGH additions | Simon Robertshaw | 1 | -0/+91 |
| 2011-10-26 | Made a special structure for stick mans. | savask | 1 | -24/+24 |
| 2011-10-26 | Some work on lightning for stick mans and fighters. | savask | 1 | -9/+3 |
| 2011-10-26 | Added a simple AI to fighters. | savask | 1 | -1/+74 |
| 2011-10-26 | Added fighters. | savask | 1 | -0/+7 |
