summaryrefslogtreecommitdiff
path: root/src/elements/figh.c
AgeCommit message (Collapse)AuthorFilesLines
2012-11-17Remove old codeSimon Robertshaw1-105/+0
2012-08-09Give menu color to elements without one (stickmen, TRON, and WARP) The color ↵jacob11-17/+0
is ignored, so they still look the same (amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is set to PSPEC_STICKMAN immediately afterwards)
2012-06-20Use eval_move(PT_FIGH, ...) when fighters are checking for obstaclesjacksonmj1-11/+11
Also stop fighters being included in the stacking check
2012-06-17Revert "Moved soap and stick men graphics things to special functions."Simon Robertshaw1-2/+2
This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h
2012-06-02Moved soap and stick men graphics things to special functions.Savely Skresanov1-2/+2
2012-05-06Added GPLv3+ license headers to all files in src/elements/Aditya Vaidya1-0/+15
2012-02-28Fixed the bug with fighters running away from stick mans, but nowsavask1-20/+22
boundary check is worser so fighters won't usually notice holes on their way.
2011-11-01Made fighters shoot anything deadly.savask1-1/+3
2011-11-01Some works on FIGH's AI.savask1-6/+18
2011-10-26Merge latest FIGH additionsSimon Robertshaw1-0/+91
2011-10-26Made a special structure for stick mans.savask1-24/+24
2011-10-26Some work on lightning for stick mans and fighters.savask1-9/+3
2011-10-26Added a simple AI to fighters.savask1-1/+74
2011-10-26Added fighters.savask1-0/+7