| Age | Commit message (Expand) | Author | Files | Lines |
| 2011-12-21 | Fix issue where heat transition would turn TNT to fire, TNT uses tmp for trig... | Simon Robertshaw | 1 | -14/+18 |
| 2011-12-21 | Added some heat to TNT and IGNC | Simon Robertshaw | 2 | -11/+11 |
| 2011-12-19 | Use reduced resolution gravity maps for improved performance | Simon Robertshaw | 5 | -8/+8 |
| 2011-12-19 | CLST+NITR = TNT, Use ARAY to clear large arrays of STOR | Simon Robertshaw | 2 | -43/+76 |
| 2011-12-19 | New element: Ignition cord | Simon Robertshaw | 4 | -4/+48 |
| 2011-12-18 | Make PIPE detach SOAP particles (crash fix) | jacksonmj | 1 | -0/+2 |
| 2011-12-10 | Fixed gravity for stick man. | savask | 1 | -2/+2 |
| 2011-12-03 | Commit fail, missing file :( | Simon Robertshaw | 1 | -0/+72 |
| 2011-12-03 | Back to old LCRY rendering | Simon Robertshaw | 1 | -2/+22 |
| 2011-12-03 | Fix spark effect on BOMB, another attempt at TNT (Explosive with more pressure) | Simon Robertshaw | 3 | -15/+24 |
| 2011-11-26 | Fix bug with PIPE where particles would have an incorrect colour if they didn... | Simon Robertshaw | 1 | -0/+3 |
| 2011-11-26 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -1/+1 |
| 2011-11-26 | Allow pipe to grab from photon map, BRAY beam takes temp from ARAY | Simon Robertshaw | 2 | -39/+46 |
| 2011-11-21 | Check value of decorations_enable in graphics_LCRY | jacksonmj | 1 | -1/+1 |
| 2011-11-21 | Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes... | Simon Robertshaw | 5 | -7/+33 |
| 2011-11-18 | Bomb effects to effects render and sprk glow moved to fire | Simon Robertshaw | 1 | -8/+6 |
| 2011-11-12 | Make PIPE reset (ready to generate pattern) when ctype is cleared and life is 0 | jacksonmj | 1 | -2/+4 |
| 2011-11-02 | CAUS now kills stick man. Also stick mans can have gas power now. | savask | 1 | -1/+1 |
| 2011-11-01 | ACEL and DCEL, need to be in a better section | Simon Robertshaw | 1 | -0/+58 |
| 2011-11-01 | Made fighters shoot anything deadly. | savask | 2 | -7/+13 |
| 2011-11-01 | Some works on FIGH's AI. | savask | 1 | -6/+18 |
| 2011-11-01 | Fix Wireworld graphics | Simon Robertshaw | 1 | -0/+27 |
| 2011-11-01 | OpenGl Improvements | Simon Robertshaw | 1 | -1/+1 |
| 2011-10-31 | Deco apply to fire mode | Simon Robertshaw | 1 | -0/+1 |
| 2011-10-31 | LCRY tweaks | Simon Robertshaw | 1 | -4/+10 |
| 2011-10-30 | Electrons Hydrolysis. | Simon Robertshaw | 1 | -0/+19 |
| 2011-10-30 | Change LCRy workings and add ELEC (wip) | Simon Robertshaw | 3 | -11/+113 |
| 2011-10-29 | Fix nothing display and LCRY with decoration | Simon Robertshaw | 1 | -9/+9 |
| 2011-10-28 | Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode | Simon Robertshaw | 1 | -2/+4 |
| 2011-10-28 | Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and... | Simon Robertshaw | 2 | -3/+7 |
| 2011-10-28 | Fix Blob mode, Sprk, Firw, Fwrk and others | Simon Robertshaw | 2 | -23/+34 |
| 2011-10-28 | Fix graphics for Phot, Fire, Stor | Simon Robertshaw | 2 | -1/+2 |
| 2011-10-28 | Make smoke a little less dark | Simon Robertshaw | 1 | -1/+1 |
| 2011-10-28 | Fix H2+O2 Plasma that doesn't make water | Simon Robertshaw | 1 | -0/+9 |
| 2011-10-26 | Merge latest FIGH additions | Simon Robertshaw | 5 | -193/+286 |
| 2011-10-26 | Made a special structure for stick mans. | savask | 5 | -211/+211 |
| 2011-10-26 | Some work on lightning for stick mans and fighters. | savask | 1 | -9/+3 |
| 2011-10-26 | Added a simple AI to fighters. | savask | 1 | -1/+74 |
| 2011-10-26 | Made stick mans' deadly check better. | savask | 1 | -0/+2 |
| 2011-10-26 | Added fighters. | savask | 1 | -0/+7 |
| 2011-10-25 | Fixes to EMP and speed/zoom for FBO texture | Simon Robertshaw | 1 | -11/+14 |
| 2011-10-25 | Merge latest with graphicstest | Simon Robertshaw | 5 | -21/+572 |
| 2011-10-25 | Spark graphics change and disable lensing for non-fancy displays | Simon Robertshaw | 1 | -6/+8 |
| 2011-10-24 | Generate fire/plasma gradients at runtime, makes editing easier | Simon Robertshaw | 3 | -2/+5 |
| 2011-10-23 | More MSVC fixes | Simon Robertshaw | 1 | -5/+8 |
| 2011-10-23 | Compatibility with MSVC - devast8a | Simon Robertshaw | 2 | -4/+4 |
| 2011-10-23 | Fix compilation for Non-OpenGL builds | Simon Robertshaw | 1 | -0/+22 |
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make PIPE... | Simon Robertshaw | 9 | -173/+236 |
| 2011-10-20 | Implement Blur mode and embed shaders | Simon Robertshaw | 1 | -5/+4 |
| 2011-10-19 | Glow, Fire, Smoke, blob and flat particle effects in OpenGL | Simon Robertshaw | 5 | -24/+24 |