| Age | Commit message (Expand) | Author | Files | Lines |
| 2011-10-26 | Added fighters. | savask | 1 | -533/+636 |
| 2011-10-24 | Prevent UI text from overlapping intro message | Simon Robertshaw | 1 | -0/+13 |
| 2011-10-23 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -1/+1 |
| 2011-10-23 | Compatibility with MSVC - devast8a | Simon Robertshaw | 1 | -2/+2 |
| 2011-10-23 | Fix LIGH overwriting fire_alpha | jacksonmj | 1 | -1/+1 |
| 2011-10-21 | Fix gravity field drawing | Simon Robertshaw | 1 | -5/+6 |
| 2011-10-16 | Debug performance/time graph | Simon Robertshaw | 1 | -0/+53 |
| 2011-10-14 | Reset emp-decor if out of bounds | Simon Robertshaw | 1 | -0/+1 |
| 2011-10-14 | Remove unused pixel buffer | jacksonmj | 1 | -1/+0 |
| 2011-10-14 | Replace use of gravy and gravf with gravxf and gravyf | Simon Robertshaw | 1 | -4/+4 |
| 2011-10-14 | Prevent integer overflow with emp_decor | Simon Robertshaw | 1 | -1/+1 |
| 2011-10-14 | Prevent integer overflow with emp_decor | Simon Robertshaw | 1 | -0/+1 |
| 2011-10-13 | Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3 | jacksonmj | 1 | -17/+46 |
| 2011-10-10 | Elements, LIGH, TESC, EMP and DEST thanks to MaksProg | Simon Robertshaw | 1 | -0/+119 |
| 2011-10-09 | Pretty effect when drawing powders, activate with 'n' | Simon Robertshaw | 1 | -0/+5 |
| 2011-10-06 | tpt.drawline | jacksonmj | 1 | -2/+2 |
| 2011-09-30 | Added extra functions to FILT (determined by tmp, modes are convert, filter a... | Simon Robertshaw | 1 | -0/+3 |
| 2011-09-30 | Make photons less green, green was given 2 extra bits by Skylark, not sure if... | Simon Robertshaw | 1 | -9/+9 |
| 2011-09-26 | Fix lighten/darken tools so they work with different display pixel formats | jacksonmj | 1 | -8/+8 |
| 2011-09-19 | Tool menu in deco editor, Lighten/Darken tools. | cracker64 | 1 | -22/+56 |
| 2011-09-10 | Fix various memory leaks, as noted by Merkil/cppcheck | Simon Robertshaw | 1 | -0/+2 |
| 2011-09-08 | Add energy-only wall and make STOR show when it's holding a particle | Simon Robertshaw | 1 | -0/+8 |
| 2011-09-03 | Added Powered Void | Simon Robertshaw | 1 | -2/+18 |
| 2011-08-30 | Allow decoration layer to affect firework explosion colour | jacksonmj | 1 | -5/+22 |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -3/+3 |
| 2011-08-26 | More stuff for CO2 | Simon Robertshaw | 1 | -0/+11 |
| 2011-08-20 | Fix STKM_init_legs and leg/head colours in prerender_save | jacksonmj | 1 | -8/+8 |
| 2011-08-20 | Fix Coal invisibility when drawn on pause | Simon Robertshaw | 1 | -6/+12 |
| 2011-08-19 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -24/+18 |
| 2011-08-19 | Fix DEBUG_DRAWTOOL to work with line snapping | jacksonmj | 1 | -10/+10 |
| 2011-08-19 | Fix crash in prerender_save when STKM is near bottom of save | jacksonmj | 1 | -24/+18 |
| 2011-08-19 | Fancy Coal effects | Simon Robertshaw | 1 | -0/+63 |
| 2011-08-19 | Modify GBMB to only use life | jacksonmj | 1 | -6/+2 |
| 2011-08-19 | Only do grav lensing when N-grav is on, and round coordinates correctly | jacksonmj | 1 | -6/+6 |
| 2011-08-16 | Added PGRV and NGRV for positive and negative gravity tools (sortof like air ... | Bryan Hoyle | 1 | -1/+7 |
| 2011-08-16 | GBMB now has cool flicker graphics. | Bryan Hoyle | 1 | -10/+51 |
| 2011-08-16 | GBMB changes | Bryan Hoyle | 1 | -3/+3 |
| 2011-08-16 | I'm an idiot, had to replace the blendpixel because I forgot about fire mode. | Bryan Hoyle | 1 | -0/+4 |
| 2011-08-16 | Accedentally put in a blendpixel, it is now removed | Bryan Hoyle | 1 | -3/+0 |
| 2011-08-16 | added gbmb which is an element that makes large amounts of gravity when it hi... | Bryan Hoyle | 1 | -0/+15 |
| 2011-08-16 | Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)"" | Bryan Hoyle | 1 | -1/+2 |
| 2011-08-16 | Revert "added lua command: tpt.setfpscap(int FPSCap)" | Bryan Hoyle | 1 | -2/+1 |
| 2011-08-16 | added lua command: tpt.setfpscap(int FPSCap) | Bryan Hoyle | 1 | -1/+2 |
| 2011-08-14 | Extended info for line drawing | Simon Robertshaw | 1 | -2/+84 |
| 2011-08-12 | LCRY can be coloured by decoration tool | Simon Robertshaw | 1 | -1/+18 |
| 2011-08-12 | Better graphics for H2 and O2 | Simon Robertshaw | 1 | -3/+74 |
| 2011-08-12 | More fancy debug | Simon Robertshaw | 1 | -3/+21 |
| 2011-08-11 | Debug info for particles allocation | Simon Robertshaw | 1 | -0/+20 |
| 2011-08-11 | Fire intensity from Lua | Simon Robertshaw | 1 | -2/+4 |
| 2011-08-10 | Skip unused particles at end of parts[] | jacksonmj | 1 | -1/+1 |