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AgeCommit message (Expand)AuthorFilesLines
2011-10-26Added fighters.savask1-533/+636
2011-10-24Prevent UI text from overlapping intro messageSimon Robertshaw1-0/+13
2011-10-23Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-1/+1
2011-10-23Compatibility with MSVC - devast8aSimon Robertshaw1-2/+2
2011-10-23Fix LIGH overwriting fire_alphajacksonmj1-1/+1
2011-10-21Fix gravity field drawingSimon Robertshaw1-5/+6
2011-10-16Debug performance/time graphSimon Robertshaw1-0/+53
2011-10-14Reset emp-decor if out of boundsSimon Robertshaw1-0/+1
2011-10-14Remove unused pixel bufferjacksonmj1-1/+0
2011-10-14Replace use of gravy and gravf with gravxf and gravyfSimon Robertshaw1-4/+4
2011-10-14Prevent integer overflow with emp_decorSimon Robertshaw1-1/+1
2011-10-14Prevent integer overflow with emp_decorSimon Robertshaw1-0/+1
2011-10-13Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3jacksonmj1-17/+46
2011-10-10Elements, LIGH, TESC, EMP and DEST thanks to MaksProgSimon Robertshaw1-0/+119
2011-10-09Pretty effect when drawing powders, activate with 'n'Simon Robertshaw1-0/+5
2011-10-06tpt.drawlinejacksonmj1-2/+2
2011-09-30Added extra functions to FILT (determined by tmp, modes are convert, filter a...Simon Robertshaw1-0/+3
2011-09-30Make photons less green, green was given 2 extra bits by Skylark, not sure if...Simon Robertshaw1-9/+9
2011-09-26Fix lighten/darken tools so they work with different display pixel formatsjacksonmj1-8/+8
2011-09-19Tool menu in deco editor, Lighten/Darken tools.cracker641-22/+56
2011-09-10Fix various memory leaks, as noted by Merkil/cppcheckSimon Robertshaw1-0/+2
2011-09-08Add energy-only wall and make STOR show when it's holding a particleSimon Robertshaw1-0/+8
2011-09-03Added Powered VoidSimon Robertshaw1-2/+18
2011-08-30Allow decoration layer to affect firework explosion colourjacksonmj1-5/+22
2011-08-27Remove blocking walls from pmapjacksonmj1-3/+3
2011-08-26More stuff for CO2Simon Robertshaw1-0/+11
2011-08-20Fix STKM_init_legs and leg/head colours in prerender_savejacksonmj1-8/+8
2011-08-20Fix Coal invisibility when drawn on pauseSimon Robertshaw1-6/+12
2011-08-19Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-24/+18
2011-08-19Fix DEBUG_DRAWTOOL to work with line snappingjacksonmj1-10/+10
2011-08-19Fix crash in prerender_save when STKM is near bottom of savejacksonmj1-24/+18
2011-08-19Fancy Coal effectsSimon Robertshaw1-0/+63
2011-08-19Modify GBMB to only use lifejacksonmj1-6/+2
2011-08-19Only do grav lensing when N-grav is on, and round coordinates correctlyjacksonmj1-6/+6
2011-08-16Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...Bryan Hoyle1-1/+7
2011-08-16GBMB now has cool flicker graphics.Bryan Hoyle1-10/+51
2011-08-16GBMB changesBryan Hoyle1-3/+3
2011-08-16I'm an idiot, had to replace the blendpixel because I forgot about fire mode.Bryan Hoyle1-0/+4
2011-08-16Accedentally put in a blendpixel, it is now removedBryan Hoyle1-3/+0
2011-08-16added gbmb which is an element that makes large amounts of gravity when it hi...Bryan Hoyle1-0/+15
2011-08-16Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""Bryan Hoyle1-1/+2
2011-08-16Revert "added lua command: tpt.setfpscap(int FPSCap)"Bryan Hoyle1-2/+1
2011-08-16added lua command: tpt.setfpscap(int FPSCap)Bryan Hoyle1-1/+2
2011-08-14Extended info for line drawingSimon Robertshaw1-2/+84
2011-08-12LCRY can be coloured by decoration toolSimon Robertshaw1-1/+18
2011-08-12Better graphics for H2 and O2Simon Robertshaw1-3/+74
2011-08-12More fancy debugSimon Robertshaw1-3/+21
2011-08-11Debug info for particles allocationSimon Robertshaw1-0/+20
2011-08-11Fire intensity from LuaSimon Robertshaw1-2/+4
2011-08-10Skip unused particles at end of parts[]jacksonmj1-1/+1