index
:
powder
master
solidswork
The Powder Toy
Stanislaw Skowronek
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
graphics.c
Age
Commit message (
Expand
)
Author
Files
Lines
2012-03-30
More brush fixes
jacksonmj
1
-1/+3
2012-03-26
triangle brush fixes
Jacob1
1
-3/+2
2012-03-26
Remove duplicate information in set_cmode
jacksonmj
1
-0/+7
2012-03-23
Missing icon include
Simon Robertshaw
1
-0/+4
2012-03-23
Fix Linux icon variable declaration sitting inside a Windows Platform block
Simon Robertshaw
1
-1/+2
2012-03-17
Add icon again for Windows and Linux
Simon Robertshaw
1
-2/+33
2012-03-15
No "min" and "max" in stdlib :(
Simon Robertshaw
1
-5/+5
2012-03-15
ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix re...
Jacob1
1
-7/+12
2012-03-15
wifi/portal lines
Jacob1
1
-0/+19
2012-03-14
Fix portals being ugly and PRTO effects not being random at first
Jacob1
1
-6/+6
2012-03-14
cursor changes to correct shape as soon as you click element/wall
Jacob1
1
-2/+2
2012-03-14
soap lines, create_parts fix, compiling fixes
Jacob1
1
-5/+6
2012-03-14
change smudge tool + make it use alpha layer
Jacob1
1
-5/+9
2012-03-14
Added smudge tool
Jacob1
1
-1/+22
2012-03-14
Fix rx = 0 crash
Jacob1
1
-3/+0
2012-03-14
large cursor size doesn't cause any lag at all
Jacob1
1
-38/+31
2012-03-10
Display decor in heat gradient view
jacksonmj
1
-10/+11
2012-02-25
Old nothing display mode in the form of Basic colour mode
Simon Robertshaw
1
-1/+8
2012-02-16
Draw pixels for the entire fire_alpha array
jacksonmj
1
-2/+2
2012-01-25
Check coordinates of signs before using them to read pmap or pressure
jacksonmj
1
-4/+7
2012-01-25
Revert "Some fixes for compiling with Visual Studio - void* and inline"
Simon Robertshaw
1
-1/+1
2012-01-25
Some fixes for compiling with Visual Studio - void* and inline
jacksonmj
1
-1/+1
2011-12-30
Almost finished new save format, just signs and thumbnail rendering needed
Simon Robertshaw
1
-192/+0
2011-12-19
Use reduced resolution gravity maps for improved performance
Simon Robertshaw
1
-15/+16
2011-12-18
Fix grav wall
jacksonmj
1
-1/+1
2011-12-18
Move Newtonian gravity into a new file
jacksonmj
1
-0/+1
2011-11-19
Fixes for stick man drawing in heat and normal colormodes.
savask
1
-22/+32
2011-11-18
Fix draw_other effects logic
Simon Robertshaw
1
-1/+1
2011-11-18
New tables in lua API: el and version: element ids and version info respectiv...
Simon Robertshaw
1
-0/+6
2011-11-18
Portal In/Out effects
Simon Robertshaw
1
-5/+41
2011-11-18
Added back heat gradient display
Jacob1
1
-0/+10
2011-11-18
Add blob display back. Also fix small nothing mode bug.
Jacob1
1
-1/+81
2011-11-14
Fix decorations
Simon Robertshaw
1
-1/+1
2011-11-14
Colour mode and display mode added to render_ui
Simon Robertshaw
1
-36/+4
2011-11-13
Basic render modes for Render_ui
Simon Robertshaw
1
-2/+6
2011-11-12
Replace cmode with more flexible render options, TODO: Saving and render opti...
Simon Robertshaw
1
-127/+133
2011-11-12
Grid Mode
Simon Robertshaw
1
-16/+28
2011-11-08
Cursor in ZooM
Simon Robertshaw
1
-57/+66
2011-11-08
Pixel grid for Zoom
Simon Robertshaw
1
-18/+31
2011-11-04
MSVC compatibility
Simon Robertshaw
1
-5/+4
2011-11-04
Fix shader compilation for ATi and Intel
Simon Robertshaw
1
-2/+3
2011-11-02
Error logging for shader compilation
Simon Robertshaw
1
-0/+41
2011-11-02
Fix Air inversion
Simon Robertshaw
1
-14/+63
2011-11-02
OpenGL headers for OS X in graphics.c
Simon Robertshaw
1
-0/+1
2011-11-01
OpenGL on Windows
Simon Robertshaw
1
-0/+13
2011-11-01
Fixes for stick mans in heat mode.
savask
1
-4/+28
2011-11-01
Right color for air stick man.
savask
1
-1/+1
2011-11-01
Fix scaling, no runtime scale switching yet :(
Simon Robertshaw
1
-130/+141
2011-11-01
OpenGl Improvements
Simon Robertshaw
1
-8/+33
2011-10-31
Deco apply to fire mode
Simon Robertshaw
1
-50/+24
[next]