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2013-07-13fix being able to draw STKM and SPWN on top of other elementsjacob11-1/+1
2013-07-13hitting the buttons on the bottom while pasting a stamp will cancel the ↵jacob11-1/+1
paste (fixes stacking glitch)
2013-07-13stamps and local saves rendered without fire, greatly improves loading timesjacob11-1/+1
2013-07-13fix being able to go one page too far in searches with the scroll wheeljacob12-2/+2
2013-07-13WIFI lines aren't drawn in persistent mode, and are based on current temp, ↵jacob11-1/+1
not tmp, so they work when paused
2013-07-12update rules to fix some problems and more closely match the current rules. ↵jacob11-14/+15
fixes #126
2013-07-12fixes to wall and particle floodfill. Wall fill ignores particles and always ↵jacob12-11/+15
goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
2013-07-11if the previewmodel has exited, the running threads should delete thisjacob11-0/+5
2013-07-10fix piston bugs, fix crashes, don't use bluescreens when compiled with debug ↵jacob11-2/+2
mode in visual studio
2013-07-10minor changes / fixes to last commitjacob11-60/+55
2013-07-10redo threading in PreviewModel so that you don't have to wait for everything ↵jacob12-139/+121
to load to quit, and the threads don't access any of PreviewModel's data
2013-07-06Fix #127, threads should not be cancelled after being joinedjacksonmj1-3/+15
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob12-0/+16
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-06-24change some wall descriptions a littlejacob12-2/+2
2013-06-23Add back replace mode and specific delete *jacob11-9/+9
* only usable by Lua
2013-06-22forgot to push this commit, SDL should only be included in 1 type of wayjacob11-1/+1
2013-06-21do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵jacob12-0/+2
to fix problems in issue #110
2013-06-21add error messages when errors happening while fav. / unfav.ing a save, ↵jacob15-16/+32
deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob13-25/+36
position in HUD on the edges of the screen
2013-06-20fix message when banned not fitting in the window, also partially fix issue ↵jacob12-7/+18
#98 but needs to be done from the server
2013-06-09add the single saveID copytext button into the save preview toojacob17-84/+97
2013-06-09remove debug printing I accidentally included againjacob12-5/+0
2013-06-09SaveID Message after saving a save to the server (like the old tpt did). ↵jacob13-0/+140
TODO: Put a similar button in the save preview instead of the two we have now.
2013-06-09fix problems with point queue, where it would draw a Point at A, a line from ↵jacob13-14/+15
A to B, and a line from B to B every frame
2013-06-08fix tpt.selectedl not changing sometimes when using the element search or ↵jacob15-20/+24
sample tool. Assume that new saves will get the auto-vote, so set that too.
2013-06-08fix ToolTips on split buttons not working correctly (button overrode them), ↵jacob12-30/+25
fix tooltips displaying on disabled buttons
2013-06-07save publishing info in the save upload uijacob13-5/+39
also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-07some minor changes to toolsjacob12-4/+4
2013-06-06WIND tool creates WIND just by holding down the line tool againjacob12-2/+12
2013-06-06fix sim.NUM_PARTS, other small changesjacob12-5/+5
2013-06-05fix not being able to draw tool lines or boxes, but you can still press ↵jacob11-11/+19
ctrl+shift before clicking to use 10x strength
2013-06-02allow creating WIND lines from luajacob13-3/+3
2013-05-31fix bug where you had to start using a tool before setting it's strengthjacob13-30/+32
2013-05-30Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.gitjacob11-3/+3
2013-05-30some new sim and ren lua api functionsjacob14-9/+27
2013-05-17some more compiling fixesmniip1-3/+3
2013-05-17new lua sim api functions to get/set deco color, load a save, and adjust ↵jacob11-1/+1
coordinates to the screen / zoom window
2013-05-17fix tpt.selectedl sometimes being incorrectjacob11-5/+6
2013-05-17rename GRAV back to PGRV, fix formatting in generator, remove useless filejacob11-1/+1
2013-05-16lua simulation api functions for drawing with tools / decojacob13-33/+2
2013-05-16fix pause button. I'm not sure why I removed that ...jacob11-0/+1
2013-05-15fix downvote button not being reset when you clear a savejacob11-1/+1
2013-05-15finish return values for the legacy api, add sim.saveStamp and sim.loadStampjacob14-9/+10
2013-05-15when called with no arguments, some tpt. functions will act as get functions ↵jacob17-70/+67
(unfinished) Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-14lua simulation api functions for creating particles, walls, boxes, and wallsjacob14-21/+24
2013-05-14rename TUGN to TUNG (more popular spelling). Broken BRMT smelts back into TUGNjacob11-1/+1
2013-05-13fix circle brush shape at some sizesjacob11-2/+2
2013-05-12also check .Enabled in PROPjacob11-1/+1
2013-05-12fix bug where you could set invalid types with PROPjacob11-0/+6
2013-05-12Merge remote-tracking branch 'origin/master'jacob117-17/+26