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path: root/src/save.c
AgeCommit message (Expand)AuthorFilesLines
2012-11-17Remove old codeSimon Robertshaw1-2503/+0
2012-08-13fix many crashes when out of memoryjacob11-1/+37
2012-08-13Powered pipe, based on jacob1's commitsjacksonmj1-2/+21
2012-07-190 is a valid value for activeMenujacksonmj1-1/+1
2012-07-09Add ptypes.enabled checks to a few more placesjacksonmj1-1/+1
2012-07-08Optimization for GoL, Added brush size and mouse wheel to lua!cracker641-1/+1
2012-07-06Ensure an array terminator is only written if the signs array actually exists.Simon Robertshaw1-1/+1
2012-06-20Save an extra tmp2 byte, for EXOTjacksonmj1-2/+17
2012-06-20Replace all explosion sparks with new element (EMBR)jacksonmj1-1/+52
2012-06-09Run stacking check less oftenjacksonmj1-0/+1
2012-06-05Put ifs into switch in create_part. Delete useless PSv saving function.Savely Skresanov1-219/+0
2012-05-31Don't draw wall frame in loaded saves.Savely Skresanov1-0/+3
2012-05-24remove lastx/lasty variables when OGLR is disabledJacob11-0/+4
2012-05-23Check for version before enabling movable flag for sponge.Savely Skresanov1-1/+1
2012-05-20Update gravity mask when loading OPS savesjacksonmj1-0/+1
2012-05-12Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity l...Simon Robertshaw1-0/+5
2012-05-06Change license from GPLv2+ to GPLv3+jacksonmj1-0/+17
2012-04-30strncpy for loading sign text in OPSjacksonmj1-1/+1
2012-04-29Save soap bubblesjacksonmj1-6/+110
2012-04-28Delete signs when cutting; change sign location check when savingjacksonmj1-6/+6
2012-04-27OPS loading: don't replace existing particles twice, and clear soap ctypejacksonmj1-1/+5
2012-04-27Save tmp2 for tronjacksonmj1-2/+2
2012-04-19Fix sponge bug.savask1-0/+5
2012-03-15all wall types drawn in PSV and OPS formatsJacob11-119/+151
2012-02-29Rotate/reflect particle, air, and fan velocities in transform_savejacksonmj1-4/+13
2012-01-26stickmen load correctly and are drawn in new save format, and fighters are dr...Jacob11-8/+85
2012-01-26Fix deco colour in prerender_save to work with other pixel formatsjacksonmj1-4/+6
2012-01-26save tmp2, show decoration color on stampsJacob11-7/+30
2012-01-25OPS thumbnail crash fix, and blank thumbnails for saves from a newer versionjacksonmj1-1/+5
2012-01-25transform_save should check wall coordinates against size in blocks, not the ...jacksonmj1-1/+1
2012-01-25Make transform_save work with new save functionsjacksonmj1-1/+139
2012-01-25Revert "transform_save should check wall coordinates against size in blocks, ...Simon Robertshaw1-136/+0
2012-01-25transform_save should check wall coordinates against size in blocks, not the ...jacksonmj1-0/+136
2012-01-14Change variable declarations to make Visual Studio happyjacksonmj1-8/+9
2012-01-05Add 4 byte ctype saving to OPS, for PHOT coloursjacksonmj1-1/+21
2012-01-05Fix zero length save crash, ignore sign tool walls, allocate parts starting a...jacksonmj1-2/+19
2012-01-02Fix missing and incorrect bitshifts preventing the correct reading of life, t...Simon Robertshaw1-6/+6
2012-01-02Save active menuSimon Robertshaw1-0/+33
2012-01-01Water equalisation in saveSimon Robertshaw1-0/+12
2012-01-01prerender_save_OPSSimon Robertshaw1-18/+229
2011-12-3116bit descriptor and variable temp field size, sign saving and readingSimon Robertshaw1-42/+150
2011-12-31Store number of parts at each position instead of storing x/y coordsjacksonmj1-115/+208
2011-12-30Almost finished new save format, just signs and thumbnail rendering neededSimon Robertshaw1-15/+423
2011-12-30Make OPS optional (disabled by default) with define SAVE_OPSSimon Robertshaw1-1/+4
2011-12-30Add checks for prerender_save in save_filename_ui, pass vx, vy and pv air dat...Simon Robertshaw1-0/+1266