| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -2503/+0 | |
| 2012-08-13 | fix many crashes when out of memory | jacob1 | 1 | -1/+37 | |
| 2012-08-13 | Powered pipe, based on jacob1's commits | jacksonmj | 1 | -2/+21 | |
| PSCN to turn on, NSCN to turn off, INST to reverse. Differences from jacob1's commit include: flood fill function that includes 1px diagonal pipes, powered/reversed state stored in tmp instead of flags, sparks from PSCN/NSCN/INST always take effect the following frame, single pixel pipe directions are a number from 0 to 7 so "if(coords)" does not check whether one is set (store another "transfers according to 1px pipe direction" bit for reverse flow). | |||||
| 2012-07-19 | 0 is a valid value for activeMenu | jacksonmj | 1 | -1/+1 | |
| 2012-07-09 | Add ptypes.enabled checks to a few more places | jacksonmj | 1 | -1/+1 | |
| 2012-07-08 | Optimization for GoL, Added brush size and mouse wheel to lua! | cracker64 | 1 | -1/+1 | |
| 2012-07-06 | Ensure an array terminator is only written if the signs array actually exists. | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-20 | Save an extra tmp2 byte, for EXOT | jacksonmj | 1 | -2/+17 | |
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 1 | -1/+52 | |
| Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW. | |||||
| 2012-06-09 | Run stacking check less often | jacksonmj | 1 | -0/+1 | |
| But force it to be run after loading a save so that really extreme numbers of stacked particles form BHOL immediately | |||||
| 2012-06-05 | Put ifs into switch in create_part. Delete useless PSv saving function. | Savely Skresanov | 1 | -219/+0 | |
| 2012-05-31 | Don't draw wall frame in loaded saves. | Savely Skresanov | 1 | -0/+3 | |
| 2012-05-24 | remove lastx/lasty variables when OGLR is disabled | Jacob1 | 1 | -0/+4 | |
| Conflicts: src/graphics.c | |||||
| 2012-05-23 | Check for version before enabling movable flag for sponge. | Savely Skresanov | 1 | -1/+1 | |
| 2012-05-20 | Update gravity mask when loading OPS saves | jacksonmj | 1 | -0/+1 | |
| 2012-05-12 | Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity ↵ | Simon Robertshaw | 1 | -0/+5 | |
| lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT | |||||
| 2012-05-06 | Change license from GPLv2+ to GPLv3+ | jacksonmj | 1 | -0/+17 | |
| Also add headers stating the license to some more of the source files | |||||
| 2012-04-30 | strncpy for loading sign text in OPS | jacksonmj | 1 | -1/+1 | |
| 2012-04-29 | Save soap bubbles | jacksonmj | 1 | -6/+110 | |
| 2012-04-28 | Delete signs when cutting; change sign location check when saving | jacksonmj | 1 | -6/+6 | |
| Save signs within the original box that was drawn by the user, not within the box that has been expanded to match the wall grid | |||||
| 2012-04-27 | OPS loading: don't replace existing particles twice, and clear soap ctype | jacksonmj | 1 | -1/+5 | |
| 2012-04-27 | Save tmp2 for tron | jacksonmj | 1 | -2/+2 | |
| 2012-04-19 | Fix sponge bug. | savask | 1 | -0/+5 | |
| 2012-03-15 | all wall types drawn in PSV and OPS formats | Jacob1 | 1 | -119/+151 | |
| 2012-02-29 | Rotate/reflect particle, air, and fan velocities in transform_save | jacksonmj | 1 | -4/+13 | |
| 2012-01-26 | stickmen load correctly and are drawn in new save format, and fighters are ↵ | Jacob1 | 1 | -8/+85 | |
| drawn correctly in both Conflicts: src/save.c | |||||
| 2012-01-26 | Fix deco colour in prerender_save to work with other pixel formats | jacksonmj | 1 | -4/+6 | |
| 2012-01-26 | save tmp2, show decoration color on stamps | Jacob1 | 1 | -7/+30 | |
| 2012-01-25 | OPS thumbnail crash fix, and blank thumbnails for saves from a newer version | jacksonmj | 1 | -1/+5 | |
| 2012-01-25 | transform_save should check wall coordinates against size in blocks, not the ↵ | jacksonmj | 1 | -1/+1 | |
| actual size Fixes crash when rotating a section of wall that is wider than YRES | |||||
| 2012-01-25 | Make transform_save work with new save functions | jacksonmj | 1 | -1/+139 | |
| Conflicts: src/powder.c | |||||
| 2012-01-25 | Revert "transform_save should check wall coordinates against size in blocks, ↵ | Simon Robertshaw | 1 | -136/+0 | |
| not the actual size" This reverts commit 34c6043014527747dcc3fee65f66d0686a74f3fd. | |||||
| 2012-01-25 | transform_save should check wall coordinates against size in blocks, not the ↵ | jacksonmj | 1 | -0/+136 | |
| actual size Fixes crash when rotating a section of wall that is wider than YRES Conflicts: src/save.c | |||||
| 2012-01-14 | Change variable declarations to make Visual Studio happy | jacksonmj | 1 | -8/+9 | |
| 2012-01-05 | Add 4 byte ctype saving to OPS, for PHOT colours | jacksonmj | 1 | -1/+21 | |
| 2012-01-05 | Fix zero length save crash, ignore sign tool walls, allocate parts starting ↵ | jacksonmj | 1 | -2/+19 | |
| at beginning of array Allocating parts starting at end was making saves loaded from OPS files run slower, because no particles could be skipped by using parts_lastActiveIndex. | |||||
| 2012-01-02 | Fix missing and incorrect bitshifts preventing the correct reading of life, ↵ | Simon Robertshaw | 1 | -6/+6 | |
| tmp and dcolour | |||||
| 2012-01-02 | Save active menu | Simon Robertshaw | 1 | -0/+33 | |
| 2012-01-01 | Water equalisation in save | Simon Robertshaw | 1 | -0/+12 | |
| 2012-01-01 | prerender_save_OPS | Simon Robertshaw | 1 | -18/+229 | |
| 2011-12-31 | 16bit descriptor and variable temp field size, sign saving and reading | Simon Robertshaw | 1 | -42/+150 | |
| 2011-12-31 | Store number of parts at each position instead of storing x/y coords | jacksonmj | 1 | -115/+208 | |
| Also fix blockW/H calculation and PT_NUM check | |||||
| 2011-12-30 | Almost finished new save format, just signs and thumbnail rendering needed | Simon Robertshaw | 1 | -15/+423 | |
| 2011-12-30 | Make OPS optional (disabled by default) with define SAVE_OPS | Simon Robertshaw | 1 | -1/+4 | |
| 2011-12-30 | Add checks for prerender_save in save_filename_ui, pass vx, vy and pv air ↵ | Simon Robertshaw | 1 | -0/+1266 | |
| data into parse and build save methods. New save format: OPS, basic reading and writing complete, uses BSON, BSON.c/h (Binary JSON) implementation from MongoDB. (Is License OK?) | |||||
