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path: root/src/simulation/Simulation.cpp
AgeCommit message (Expand)AuthorFilesLines
2012-08-25Fix messed up revertSimon Robertshaw1-5/+2
2012-08-25Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC re...Simon Robertshaw1-1/+1
2012-08-25OPS: Fix byte order when unpacking 4 byte tmp fieldsSimon Robertshaw1-157/+223
2012-08-21Add EMP flash, fixes #137Simon Robertshaw1-0/+5
2012-08-21Air heat simulation now knows about gravity mode. fixes #142Simon Robertshaw1-1/+1
2012-08-20TPT: Powered pipe, based on jacob1's commitsSimon Robertshaw1-1/+17
2012-08-20TPT: fix enegery particles going into PIPESimon Robertshaw1-1/+1
2012-08-20TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)Simon Robertshaw1-1/+1
2012-08-20Add missing legacy update functionSimon Robertshaw1-2/+2
2012-08-19Basic realistic heat and latent heat support.Savely Skresanov1-220/+159
2012-08-18Don't delete Simulation::Elements now that it's not runtime allocatedSimon Robertshaw1-1/+0
2012-08-18Initialise stickman legs correctlySimon Robertshaw1-28/+28
2012-08-18Element slots default to disabledSimon Robertshaw1-1/+1
2012-08-18Fix typoSimon Robertshaw1-1/+1
2012-08-18Remove disabled elements when simulating. Fix crash when kill_part is run on ...Simon Robertshaw1-5/+8
2012-08-16Undo/Snapshots, fixes #118Simon Robertshaw1-1/+40
2012-08-14Strings.h for strcasecmp in SimulationSimon Robertshaw1-0/+1
2012-08-13Precompile some headers. Fix sconscript to prevent recompiling everythingSimon Robertshaw1-0/+9
2012-08-10Wall brush, fixes #63Simon Robertshaw1-4/+4
2012-08-10Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)Simon Robertshaw1-1/+1
2012-08-10Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool str...Simon Robertshaw1-9/+9
2012-08-09HUD verbose sample info with 'd', fixes #71Simon Robertshaw1-1/+9
2012-08-09Slow LIGH creation speed, fixes #86Simon Robertshaw1-1/+0
2012-08-05Wall Edge option, fixes #70Simon Robertshaw1-0/+36
2012-08-05Allow 24bits of var for create_part, add tool for tesc. Fixes #72Simon Robertshaw1-2/+9
2012-08-05Fix some of the flood fill methodsSimon Robertshaw1-23/+3
2012-08-05Update gravity walls, fixes issue #52Simon Robertshaw1-2/+13
2012-08-04Set initial stickman spit element in create_part, fixes the rest of #50Simon Robertshaw1-0/+2
2012-08-03Allow PROP to set types from element name, fixes issue #48Simon Robertshaw1-0/+18
2012-08-02Rename WIN32 preprocessor definition to WINntoskrnl1-1/+1
2012-07-29clear_sim now clears air and gravity maps better, fixes issue #31Simon Robertshaw1-18/+4
2012-07-29Better syncing for elementCount, fixes issue #21Simon Robertshaw1-0/+22
2012-07-28Update ambient heat when enabled, fixes issue #28Simon Robertshaw1-6/+13
2012-07-28Collapse gamesave to save space in memorySimon Robertshaw1-0/+1
2012-07-25TPT: Add ptypes.enabled checks to a few more places 61f39f5464Simon Robertshaw1-1/+2
2012-07-25TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fdSimon Robertshaw1-12/+12
2012-07-25TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM...Simon Robertshaw1-5/+18
2012-07-25TPT: Lightning direction affected by Newtonian gravity 3a946efdfdSimon Robertshaw1-18/+21
2012-07-25TPT: Allow INST to be sparked directly with the brush 8de602d467Simon Robertshaw1-0/+5
2012-07-25TPT: Fix infinite loop when flood_INST finds some INST with a non zero lif......Simon Robertshaw1-9/+29
2012-07-25TPT: Reset particle flags in create_part 135e91b84dSimon Robertshaw1-0/+1
2012-07-25TPT: Allow stickman head to go through everything 95ca29cc64Simon Robertshaw1-1/+25
2012-07-25TPT: Prevent STKM floating in gases 31a61d0888Simon Robertshaw1-1/+1
2012-07-25TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122Simon Robertshaw1-0/+22
2012-07-25TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 796...Simon Robertshaw1-1/+2
2012-07-25TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942Simon Robertshaw1-4/+5
2012-07-25TPT: Fix STKM causing stacking and falling through some powders c14704ae49Simon Robertshaw1-11/+14
2012-07-25TPT: Move INST flood fill into a separate function 36de2f19f5Simon Robertshaw1-96/+149
2012-07-25TPT: Update to EXOT that makes it permeable to neutrons as well as electro......Simon Robertshaw1-0/+1
2012-07-24Fix deco smudge toolSimon Robertshaw1-8/+9