| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2013-03-16 | Narrowed loops for all elements in the first list. | Saveliy Skresanov | 1 | -6/+6 |
| 2013-03-13 | fix all tab spacing issues in all the element files | jacob1 | 1 | -44/+44 |
| 2013-02-28 | Finished first pass-through for all elements. | cracker64 | 1 | -27/+39 |
| 2012-11-17 | VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smok... | jacob1 | 1 | -1/+1 |
| 2012-11-16 | fix visual studio std::max problem | jacob1 | 1 | -1/+1 |
| 2012-08-28 | WOOD and PLNT turn grey when hot, bluish when cold | Simon Robertshaw | 1 | -1/+21 |
| 2012-07-25 | TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd | Simon Robertshaw | 1 | -1/+1 |
| 2012-07-25 | TPT: This should fix PLNT lag just a little bit... (mostly after shooting tho... | Simon Robertshaw | 1 | -1/+1 |
| 2012-07-25 | TPT: Move INST flood fill into a separate function 36de2f19f5 | Simon Robertshaw | 1 | -1/+1 |
| 2012-07-18 | Renderer Presets and default graphics function | Simon Robertshaw | 1 | -1/+1 |
| 2012-05-07 | A bit of refactoring (elements) | Simon Robertshaw | 1 | -0/+106 |
