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Stanislaw Skowronek
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2011-11-01
Fixes for stick mans in heat mode.
savask
1
-4/+28
2011-11-01
Right color for air stick man.
savask
1
-1/+1
2011-11-01
Made fighters shoot anything deadly.
savask
2
-7/+13
2011-11-01
Some works on FIGH's AI.
savask
1
-6/+18
2011-11-01
Fix Wireworld graphics
Simon Robertshaw
1
-0/+27
2011-11-01
Fix scaling, no runtime scale switching yet :(
Simon Robertshaw
1
-130/+141
2011-11-01
OpenGl Improvements
Simon Robertshaw
3
-9/+40
2011-10-31
Deco apply to fire mode
Simon Robertshaw
2
-50/+25
2011-10-31
LCRY tweaks
Simon Robertshaw
2
-5/+11
2011-10-30
Electrons Hydrolysis.
Simon Robertshaw
1
-0/+19
2011-10-30
Change LCRy workings and add ELEC (wip)
Simon Robertshaw
5
-21/+148
2011-10-29
Fix nothing display and LCRY with decoration
Simon Robertshaw
2
-126/+132
2011-10-29
Fix passing of PMODE_GLOW into Heat display
Simon Robertshaw
1
-1/+1
2011-10-29
Persistent display for OpenGL
Simon Robertshaw
1
-1/+3
2011-10-29
Diamond head for Fighter
Simon Robertshaw
1
-13/+30
2011-10-28
Ensure grav vel maps are cleared when stopping/starting gravity calculation
Simon Robertshaw
1
-0/+6
2011-10-28
Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode
Simon Robertshaw
2
-3/+5
2011-10-28
Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS ↵
Simon Robertshaw
3
-52/+104
and BRAY + others
2011-10-28
Fix Blob mode, Sprk, Firw, Fwrk and others
Simon Robertshaw
3
-26/+42
2011-10-28
Fix graphics for Phot, Fire, Stor
Simon Robertshaw
3
-2/+3
2011-10-28
Make smoke a little less dark
Simon Robertshaw
1
-1/+1
2011-10-28
Fix H2+O2 Plasma that doesn't make water
Simon Robertshaw
1
-0/+9
2011-10-26
Fix FIGH loading and bad variable names
Simon Robertshaw
2
-7/+22
2011-10-26
Merge latest FIGH additions
Simon Robertshaw
9
-324/+446
2011-10-26
Fix graphics.c
Simon Robertshaw
1
-610/+555
2011-10-26
Revert "Revert "F1 to bring up intro message""
Simon Robertshaw
1
-2/+14
This reverts commit 8c25ef733c9fc1424a14e98ed20d2400bdfa5e3a.
2011-10-26
Revert "F1 to bring up intro message"
Simon Robertshaw
1
-14/+2
This reverts commit f8d54e66dba5d8448d30f61f84883b4e7e6e1087.
2011-10-26
Made a special structure for stick mans.
savask
9
-311/+307
2011-10-26
Some work on lightning for stick mans and fighters.
savask
3
-12/+6
2011-10-26
Fix one merging error, and adjusted fighters' array.
savask
1
-1/+1
2011-10-26
Added a simple AI to fighters.
savask
1
-1/+74
2011-10-26
Made stick mans' deadly check better.
savask
1
-0/+2
2011-10-26
Added fighters.
savask
4
-541/+709
2011-10-26
Fix compilation with OpenGl disabled
Simon Robertshaw
1
-1/+2
2011-10-26
Remove references to python console
Simon Robertshaw
1
-53/+1
2011-10-26
Remove Python console stuff
Simon Robertshaw
1426
-506103/+0
2011-10-25
Half-working persistent mode
Simon Robertshaw
1
-4/+19
2011-10-25
Fix another blending issue and search_ui display clearing
Simon Robertshaw
2
-17/+22
2011-10-25
Fix EMP flash
Simon Robertshaw
1
-8/+15
2011-10-25
Fix for odd alpha blending partsTex
Simon Robertshaw
1
-0/+15
2011-10-25
Fixes to EMP and speed/zoom for FBO texture
Simon Robertshaw
2
-13/+16
2011-10-25
Merge latest with graphicstest
Simon Robertshaw
11
-89/+840
2011-10-25
Spark graphics change and disable lensing for non-fancy displays
Simon Robertshaw
2
-22/+32
2011-10-24
Cursors for OpenGL, Coords are a bit off, which is annoying and I cannot ↵
Simon Robertshaw
1
-2/+39
draw to parts FBO because It's already been rendered D:<
2011-10-24
F1 to bring up intro message
Simon Robertshaw
1
-2/+14
2011-10-24
Draw version info with outline
Simon Robertshaw
1
-2/+1
2011-10-24
Prevent UI text from overlapping intro message
Simon Robertshaw
2
-4/+22
2011-10-24
Generate fire/plasma gradients at runtime, makes editing easier
Simon Robertshaw
5
-5/+67
2011-10-23
Fix unitialised variable 'bc' in main.c
Simon Robertshaw
1
-1/+1
2011-10-23
More MSVC fixes
Simon Robertshaw
1
-5/+8
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