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powder
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The Powder Toy
Stanislaw Skowronek
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2011-10-25
Half-working persistent mode
Simon Robertshaw
1
-4/+19
2011-10-25
Fix another blending issue and search_ui display clearing
Simon Robertshaw
2
-17/+22
2011-10-25
Fix EMP flash
Simon Robertshaw
1
-8/+15
2011-10-25
Fix for odd alpha blending partsTex
Simon Robertshaw
1
-0/+15
2011-10-25
Fixes to EMP and speed/zoom for FBO texture
Simon Robertshaw
2
-13/+16
2011-10-25
Merge latest with graphicstest
Simon Robertshaw
11
-89/+840
2011-10-25
Spark graphics change and disable lensing for non-fancy displays
Simon Robertshaw
2
-22/+32
2011-10-24
Cursors for OpenGL, Coords are a bit off, which is annoying and I cannot draw...
Simon Robertshaw
1
-2/+39
2011-10-24
F1 to bring up intro message
Simon Robertshaw
1
-2/+14
2011-10-24
Draw version info with outline
Simon Robertshaw
1
-2/+1
2011-10-24
Prevent UI text from overlapping intro message
Simon Robertshaw
2
-4/+22
2011-10-24
Generate fire/plasma gradients at runtime, makes editing easier
Simon Robertshaw
5
-5/+67
2011-10-23
Fix unitialised variable 'bc' in main.c
Simon Robertshaw
1
-1/+1
2011-10-23
More MSVC fixes
Simon Robertshaw
1
-5/+8
2011-10-23
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
1
-1/+1
2011-10-23
Compatibility with MSVC - devast8a
Simon Robertshaw
5
-11/+13
2011-10-23
Fix compilation for Non-OpenGL builds
Simon Robertshaw
2
-0/+54
2011-10-23
Spark, Flare and LFlare effects. Pretty bad (need to make use of instancing) ...
Simon Robertshaw
1
-3/+175
2011-10-23
Pass particle pointer to graphics update function instead of index. Make PIPE...
Simon Robertshaw
11
-207/+386
2011-10-23
Fix LIGH overwriting fire_alpha
jacksonmj
1
-1/+1
2011-10-22
Fix Options meny in scale:2 and make tooltip more readable
Simon Robertshaw
2
-14/+16
2011-10-22
Embed shaders
Simon Robertshaw
1
-10/+7
2011-10-22
Fix Air vel display
Simon Robertshaw
1
-16/+77
2011-10-22
Finish Zoom
Simon Robertshaw
1
-15/+42
2011-10-22
Zoom WIP
Simon Robertshaw
1
-1/+42
2011-10-21
Gravlensing for OpenGL
Simon Robertshaw
1
-4/+58
2011-10-21
Quick options menu
Simon Robertshaw
2
-0/+47
2011-10-21
Use FBO for parts rendering
Simon Robertshaw
1
-3/+1
2011-10-21
Screenshot for lua
Simon Robertshaw
1
-3/+22
2011-10-21
Fix gravity field drawing
Simon Robertshaw
1
-5/+6
2011-10-20
Use FBO for particles
Simon Robertshaw
2
-4/+58
2011-10-20
Better fire for Non-Fire display modes
Simon Robertshaw
1
-1/+1
2011-10-20
Implement Blur mode and embed shaders
Simon Robertshaw
2
-12/+60
2011-10-20
Rendering, Glow and UI alpha fixes
Simon Robertshaw
2
-16/+72
2011-10-19
Glow, Fire, Smoke, blob and flat particle effects in OpenGL
Simon Robertshaw
7
-46/+327
2011-10-19
FILT subtracts photon colours when tmp=3
jacksonmj
1
-0/+2
2011-10-19
Fix infinite temperatures
jacksonmj
1
-1/+2
2011-10-18
Some testing with OpenGL
Simon Robertshaw
2
-28/+93
2011-10-16
Debug performance/time graph
Simon Robertshaw
2
-1/+103
2011-10-16
Debug performance/time graph
Simon Robertshaw
2
-1/+103
2011-10-14
Reset emp-decor if out of bounds
Simon Robertshaw
1
-0/+1
2011-10-14
Remove unused pixel buffer
jacksonmj
3
-6/+0
2011-10-14
Fix crash with abnormal ICE ctype
jacksonmj
1
-1/+1
2011-10-14
Allow STKM to use lightning
jacksonmj
4
-23/+55
2011-10-14
Replace use of gravy and gravf with gravxf and gravyf
Simon Robertshaw
3
-17/+17
2011-10-14
Prevent integer overflow with emp_decor
Simon Robertshaw
1
-1/+1
2011-10-14
Prevent integer overflow with emp_decor
Simon Robertshaw
1
-0/+1
2011-10-13
Allow use of OpenGL enabled surface for future use
Simon Robertshaw
2
-2438/+30
2011-10-13
Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3
jacksonmj
5
-130/+150
2011-10-13
Fix gravity occasionally not working
jacksonmj
1
-0/+1
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