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path: root/src/search/SearchView.cpp
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#include "SearchView.h"
#include "interface/SaveButton.h"
#include "Misc.h"

SearchView::SearchView():
	ui::Window(ui::Point(0, 0), ui::Point(XRES+BARSIZE, YRES+MENUSIZE)),
	saveButtons(vector<ui::SaveButton*>())
{
	nextButton = new ui::Button(ui::Point(XRES+BARSIZE-52, YRES+MENUSIZE-18), ui::Point(50, 16), "Next \x95");
	previousButton = new ui::Button(ui::Point(1, YRES+MENUSIZE-18), ui::Point(50, 16), "\x96 Prev");

	nextButton->SetAlignment(AlignRight, AlignBottom);
	previousButton->SetAlignment(AlignLeft, AlignBottom);
	AddComponent(nextButton);
	AddComponent(previousButton);
}

SearchView::~SearchView()
{
}

void SearchView::NotifySaveListChanged(SearchModel * sender)
{
	int i = 0;
	int buttonWidth, buttonHeight, saveX = 0, saveY = 0, savesX = 4, savesY = 3, buttonPadding = 2;
	int buttonAreaWidth, buttonAreaHeight, buttonXOffset, buttonYOffset;
	buttonXOffset = 0;
	buttonYOffset = 50;
	buttonAreaWidth = Size.X;
	buttonAreaHeight = Size.Y - buttonYOffset - 18;
	buttonWidth = (buttonAreaWidth/savesX) - buttonPadding*2;
	buttonHeight = (buttonAreaHeight/savesY) - buttonPadding*2;
	for(i = 0; i < saveButtons.size(); i++)
	{
		RemoveComponent(saveButtons[i]);
		delete saveButtons[i];
	}
	vector<Save> saves = sender->GetSaveList();
	for(i = 0; i < saves.size(); i++)
	{
		if(saveX == savesX)
		{
			if(saveY == savesY-1)
				break;
			saveX = 0;
			saveY++;
		}
		ui::SaveButton * saveButton;
		saveButton = new ui::SaveButton(
					ui::Point(
						buttonXOffset + buttonPadding + saveX*(buttonWidth+buttonPadding*2),
						buttonYOffset + buttonPadding + saveY*(buttonHeight+buttonPadding*2)
						),
					ui::Point(buttonWidth, buttonHeight),
					saves[i]);
		saveButtons.push_back(saveButton);
		AddComponent(saveButton);
		saveX++;
	}
}