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authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-19 13:44:59 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-19 13:44:59 (GMT)
commit44639a6423c03552a3c0faafab27ef8f395f73a6 (patch)
tree1a4fc49a56060759fcbec6f18e9159cf126e8606 /src/game/GameController.h
parent4a60b97c700c2f1843b7e99313554cb89fb5da4e (diff)
downloadpowder-44639a6423c03552a3c0faafab27ef8f395f73a6.zip
powder-44639a6423c03552a3c0faafab27ef8f395f73a6.tar.gz
Some folder changes, started search and client
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index c3c8273..d9755a1 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -5,7 +5,7 @@
#include "GameView.h"
#include "GameModel.h"
#include "interface/Point.h"
-#include "Simulation.h"
+#include "simulation/Simulation.h"
using namespace std;
@@ -23,6 +23,7 @@ public:
void DrawPoints(queue<ui::Point*> & pointQueue);
void Tick();
void SetPaused(bool pauseState);
+ void OpenSearch();
};
#endif // GAMECONTROLLER_H