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2010-11-23added ISOZ, isotope z, radioactive liquid, reacts with photons, not ↵Philip2-7/+26
neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
2010-11-22plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind ofPhilip1-1/+1
2010-11-22floodfill fix, @_@ elements, grav changes colorPhilip2-3/+21
2010-11-22Small changesSimon1-0/+1
2010-11-21Fixed ehole, made wall code use defines, wall specific deletion.Philip2-0/+3
2010-11-20Made wall code use #defines. small fix for adjustabl brush.Philip1-6/+11
2010-11-19Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and ↵Philip2-3/+3
y for brushes.
2010-11-19Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. ↵Philip2-14/+28
pipe ctype saves.
2010-11-18Added element replacement ability. hit insert. capslock is shift-alt so you ↵Philip2-2/+3
can do lines/boxes with specific element erase. read post for other changes
2010-11-18Added PIPE, yay. Added whole menu sections to be able to be specifically ↵Philip2-1/+5
deleted.
2010-11-17Added a different velocity/pressure display. Added old fireworks i made.Philip1-4/+9
2010-11-16added WARP PUMP fix alt-click select.Philip1-8/+12
2010-11-15Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made ↵Philip2-6/+31
everything use the #defines for cmode (ex. CM_HEAT instead of 5).
2010-11-13Fix movement of fog and fixed life exchange.Philip1-1/+1
2010-11-12First release of the modPhilip1-1/+7
2010-11-11CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall ↵Philip1-2/+2
errors.
2010-11-11Updating with all new changesPhilip4-9/+14
2010-11-10Version NumberFacialTurd1-1/+1
2010-11-10made myself for AntB because he is a bad coder, here you goPhilip1-1/+17
2010-11-09Added 3 more life typesPhilip2-14/+23
2010-11-09made fasterPhilip4-14/+14
2010-11-07Increased efficiency a lot, GoL only runs when there is a GoL particle, and ↵Philip1-1/+2
other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55.
2010-11-07slight changePhilip1-1/+1
2010-11-07compressed code, yay and a grid for rule sets.Philip1-1/+14
2010-11-07added amoeba, move, pseudo life, and diamoeba particlesPhilip2-7/+15
2010-11-06added Day&Night life particlesPhilip2-2/+4
2010-11-06Added high life, assimilation, and 2x2 to life particles, and put it in its ↵Philip3-5/+14
own menu section.
2010-11-06Visual Studio and MinGW comapatbilitySimon3-11/+11
2010-11-06GOL works 100% now. todo: make some way to set GSPEED from ingame, and is ↵Philip2-1/+2
the number of frames per generation.
2010-11-05Made it go faster, once per frame, and cool heat colors.Philip2-1/+2
2010-11-05LOL GOL WORKSPhilip2-1/+6
2010-11-03Major improvements to text wrapping, acceptible but still character basedSimon1-1/+3
2010-11-02changed moving sign code so it doesn't modify the sign itself.Philip1-1/+2
2010-11-01forgot to delete somethingPhilip1-2/+0
2010-10-31Inlude missing header file for neutron fixSimon Robertshaw1-6/+7
2010-10-30Functionality finished, tweeks neededSimon Robertshaw1-1/+3
2010-10-30moving signs! i think everything still works, click the weird random extra ↵Philip2-1/+3
button, someone can add an icon later.
2010-10-28added specific element eraser again for my own uses sinces everyone else ↵Philip1-0/+1
thinks its useless. alt-click to pick and then alt-click in the game to erase the picked element. you could then have right and left click be two different elements and alt-click on the eraser to keep two elements selected and an easy to use eraser as well
2010-10-28updatingPhilip4-206/+180
2010-10-25More functionality and improvements to open_uiSimon Robertshaw1-2/+4
2010-10-22Fix neutrons, add properties, fix photonsSimon1-85/+89
2010-10-21WhoopsSimon1-0/+437
2010-10-21Changes for open_uiSimon3-440/+7
2010-10-21some 'fixes', better solution: change to what it was before the neutron fix.Felix Wallin2-212/+212
2010-10-21Neutrons fixed somewhatSimon2-80/+82
2010-10-20New Open UI - Half CompleteSimon2-0/+30
2010-10-16moved definesFelix Wallin1-0/+12
2010-10-16Neutron FixAntB1-2/+2
2010-10-15Manual merge - UI changesAntB2-2/+3
2010-10-14Photon fix >.< getting the right weight helpsAntB1-2/+2