| Age | Commit message (Collapse) | Author | Files | Lines |
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prerender_save function returns null due to newer save or other
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energy
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the color. Other small changes
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of wire and other elements. Version 44 to reflect save format change
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starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
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parts_avg kinda better? electronics still work.
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other small changes and fixes. replace mode ONLY draws on the element to be replaced.
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random, maybe fixed love for mac?
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will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
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radioactive with neutrons. boom.
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neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
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y for brushes.
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pipe ctype saves.
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can do lines/boxes with specific element erase. read post for other changes
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deleted.
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everything use the #defines for cmode (ex. CM_HEAT instead of 5).
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errors.
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other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55.
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own menu section.
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the number of frames per generation.
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