| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -82/+0 |
| 2012-06-23 | FIRW: less advection, and don't go faster when multiple fire particles are to... | jacksonmj | 1 | -0/+1 |
| 2012-06-21 | Gravity modes and Newtonian gravity for fireworks | jacksonmj | 1 | -5/+15 |
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 1 | -37/+28 |
| 2012-06-10 | Revert "Make THDR TYPE_ENERGY again, so it goes in photon map" | jacksonmj | 1 | -2/+0 |
| 2012-06-09 | Make THDR TYPE_ENERGY again, so it goes in photon map | jacksonmj | 1 | -0/+2 |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 |
| 2012-04-19 | Change STOR, PIPE, DUST to make correct use of .flags field. | Simon Robertshaw | 1 | -1/+1 |
| 2011-08-30 | Allow decoration layer to affect firework explosion colour | jacksonmj | 1 | -12/+10 |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -2/+2 |
| 2011-01-29 | finally fixed visual studio compiling, yay | Cracker64 | 1 | -1/+2 |
| 2011-01-28 | update to latest | Cracker64 | 1 | -0/+66 |
