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powder
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The Powder Toy
Stanislaw Skowronek
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2011-09-05
Visual Studio fixes
jacksonmj
1
-3/+2
2011-09-03
Convert Element
Simon Robertshaw
2
-0/+75
2011-09-02
Fix crash when stickman goes through a portal
jacksonmj
1
-0/+1
2011-08-30
Improvements to CBNW and BIZR act as a dye
Simon Robertshaw
2
-9/+53
2011-08-30
Allow decoration layer to affect firework explosion colour
jacksonmj
2
-12/+12
2011-08-30
Always check bmap when creating particles
jacksonmj
4
-16/+5
2011-08-30
Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scro...
jacksonmj
1
-2/+2
2011-08-29
Added STOR, a block that can store a single particle and release when charged
Simon Robertshaw
2
-0/+53
2011-08-29
Some element interactions for CBNW and CO2, also fixes Gas only wall
Simon Robertshaw
2
-4/+4
2011-08-27
Remove blocking walls from pmap
jacksonmj
63
-120/+95
2011-08-26
More stuff for CO2
Simon Robertshaw
3
-1/+79
2011-08-25
CO2, WIP
Simon Robertshaw
1
-0/+19
2011-08-25
Life diffusion for Acid
Simon Robertshaw
1
-1/+26
2011-08-25
Finally, water puts out fire
Simon Robertshaw
3
-0/+21
2011-08-22
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
3
-65/+64
2011-08-22
Fix electrode when in replace mode or specific delete mode
jacksonmj
3
-4/+4
2011-08-20
Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLY
jacksonmj
1
-9/+11
2011-08-20
Change portal so that randomness never causes a particle to exit the same sid...
jacksonmj
2
-37/+34
2011-08-20
Fix STKM_init_legs and leg/head colours in prerender_save
jacksonmj
1
-19/+19
2011-08-20
Stickman go through portals
jacksonmj
2
-32/+74
2011-08-19
Fancy Coal effects
Simon Robertshaw
2
-2/+66
2011-08-19
Modify GBMB to only use life
jacksonmj
1
-14/+17
2011-08-19
Prevent GBMB reacting with walls
jacksonmj
1
-1/+1
2011-08-16
GBMB changes
Bryan Hoyle
1
-3/+6
2011-08-16
added gbmb which is an element that makes large amounts of gravity when it hi...
Bryan Hoyle
1
-0/+20
2011-08-12
I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celciu...
Bryan Hoyle
1
-1/+1
2011-08-12
More realistic H2/air burn temp
Bryan Hoyle
1
-1/+1
2011-08-12
Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)
Bryan Hoyle
2
-1/+2
2011-08-12
Merge remote branch 'origin/master'
Bryan Hoyle
1
-144/+118
2011-08-12
Made wtrv cool down over 1000 C
Bryan Hoyle
1
-0/+2
2011-08-12
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
savask
2
-0/+4
2011-08-12
Realistic burn temp for O2 and H2 reaction ~~3200 Celcius
Bryan Hoyle
2
-0/+4
2011-08-12
Fixed my mistake in names.
savask
1
-4/+4
2011-08-12
Imporved walking in a gravity field.
savask
1
-14/+25
2011-08-12
New walking code (WIP)
savask
1
-31/+77
2011-08-12
Added a recoil when stick man is spawning.
savask
1
-0/+3
2011-08-12
New stick mans collisions code.
savask
1
-126/+40
2011-08-10
Update parts_lastActiveIndex when creating neut/phot
jacksonmj
1
-0/+1
2011-08-08
Improvements to Wire
Simon Robertshaw
1
-11/+19
2011-08-08
you can now charge WIRE with pscn and it'll create only one
lieuwe
2
-6/+1
2011-08-08
added some metl->wire interaction, still working on wire->metl
lieuwe
2
-1/+6
2011-08-08
IT WOOOOOORKS :D (fixed WIRE logic.)
lieuwe
1
-10/+10
2011-08-08
Y U NO WORK. added logic for WIRE but it's not being called.
lieuwe
1
-0/+32
2011-07-27
Less buggy DLAY
Simon Robertshaw
1
-0/+48
2011-07-27
Revert "DLAY element"
Simon Robertshaw
2
-20/+5
2011-07-26
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
2
-580/+160
2011-07-26
DLAY element
tridiaq
2
-5/+20
2011-07-25
Generalized stick man's update functions. Got rid of some unnecessary
savask
2
-580/+160
2011-07-24
Fix life cloning
jacksonmj
4
-19/+37
2011-07-12
Merge
Simon Robertshaw
1
-0/+1
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