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AgeCommit message (Expand)AuthorFilesLines
2012-04-29One gel particle can't absorb more than 100 water particles now.savask1-1/+1
2012-04-29Fix bounds checking for SING and make explosion pressure area smallerjacksonmj1-6/+6
2012-04-27Use an array instead of ctype to cache tron colourjacksonmj1-21/+17
2012-04-27It's hard to be a fool (fix for the fix)savask1-1/+1
2012-04-27Gel won't move solids any more.savask1-2/+8
2012-04-19Change STOR, PIPE, DUST to make correct use of .flags field.Simon Robertshaw6-16/+18
2012-04-18Ensure TRON head doesn't fadeSimon Robertshaw1-1/+1
2012-04-18Should fix any border crashescracker641-2/+2
2012-04-17Alterations to TRON and fancy effectsSimon Robertshaw1-11/+53
2012-04-17TRON element, needs to glow and fancy explosion on crashcracker641-0/+152
2012-04-15Viscosity change for gel. Water diffusion among sponge and gel (but withsavask1-0/+6
2012-04-15Added gel - a liquid with variable heat conductivity and viscosity.savask2-0/+60
2012-04-10Stop walls next to pipe triggering automatic pattern generationjacksonmj1-1/+1
2012-04-05Glowing BRAYSimon Robertshaw1-1/+1
2012-04-03Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN. Add icon for Force el...Simon Robertshaw1-1/+1
2012-03-17Fix firework glowSimon Robertshaw1-7/+8
2012-03-17Fix glow for deut at lighSimon Robertshaw2-9/+11
2012-03-15wifi/portal linesJacob11-0/+3
2012-03-15fix 10000 compiler warnings, put nble.c in right spot, delete create_moving_s...Jacob11-0/+26
2012-03-14Fix portals being ugly and PRTO effects not being random at firstJacob12-6/+7
2012-03-14fusion step 3Jacob12-2/+17
2012-03-14fusion step 2 + modify temp/pressure of step 1Jacob11-8/+8
2012-03-14prevent ionizing NBLE and burning H2 during fusionJacob14-11/+22
2012-03-14Fusion, step 1Jacob12-11/+37
2012-03-14fix spark color in nothing displayJacob11-3/+3
2012-03-14soap lines, create_parts fix, compiling fixesJacob11-1/+1
2012-03-13Fix fighters not going through portals correctlyjacksonmj3-2/+31
2012-02-29Prevent ARAY passing through some non-conductive materials, and let normal AR...jacksonmj1-3/+2
2012-02-28Fixed the bug with fighters running away from stick mans, but nowsavask1-20/+22
2012-02-25Added FRAY - Force-ray and RPEL - RepellerSimon Robertshaw2-0/+51
2012-02-19Prevent gaps in beams of photons from powered clonejacksonmj2-0/+10
2012-02-18Make DEUT compress when Newtonian gravity is applied to itjacksonmj1-0/+4
2012-02-16Allow BRAY from PSCN to pass through sparked INWRjacksonmj1-1/+1
2012-02-10Fix stationary photons being created by PCLN/PBCNjacksonmj2-10/+20
2012-02-05INSL blocks DLAY conduction, and raise DLAY temperature limitjacksonmj1-5/+5
2012-02-05Make ARAY fire once per sparkjacksonmj1-1/+1
2012-02-05More SPRK life checks for electronic elementsjacksonmj7-8/+7
2012-02-05Fix switch not activating completely while being sparkedjacksonmj1-2/+5
2012-02-05Change wifi so that it always takes one frame to transmitjacksonmj1-2/+3
2012-02-05Separate loop for updating life, and add SPRK life checks to most electronicsjacksonmj8-14/+19
2012-01-29Stop printing crap from BRMT functionSimon Robertshaw1-1/+0
2012-01-25Make RBDM/WATR explosion work again, by not killing fire created by WATRjacksonmj3-2/+5
2012-01-25Only check the bits actually used for wavelength in photon ctypejacksonmj1-1/+1
2012-01-01BRMT + BREL = THRM at high temperaturesSimon Robertshaw2-3/+41
2011-12-28Fix gravmap memset, and restrict_flt for temperaturesjacksonmj2-4/+4
2011-12-21Fix issue where heat transition would turn TNT to fire, TNT uses tmp for trig...Simon Robertshaw1-14/+18
2011-12-21Added some heat to TNT and IGNCSimon Robertshaw2-11/+11
2011-12-19Use reduced resolution gravity maps for improved performanceSimon Robertshaw5-8/+8
2011-12-19CLST+NITR = TNT, Use ARAY to clear large arrays of STORSimon Robertshaw2-43/+76
2011-12-19New element: Ignition cordSimon Robertshaw4-4/+48