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AgeCommit message (Expand)AuthorFilesLines
2011-09-03Convert ElementSimon Robertshaw2-0/+75
2011-09-02Fix crash when stickman goes through a portaljacksonmj1-0/+1
2011-08-30Improvements to CBNW and BIZR act as a dyeSimon Robertshaw2-9/+53
2011-08-30Allow decoration layer to affect firework explosion colourjacksonmj2-12/+12
2011-08-30Always check bmap when creating particlesjacksonmj4-16/+5
2011-08-30Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scro...jacksonmj1-2/+2
2011-08-29Added STOR, a block that can store a single particle and release when chargedSimon Robertshaw2-0/+53
2011-08-29Some element interactions for CBNW and CO2, also fixes Gas only wallSimon Robertshaw2-4/+4
2011-08-27Remove blocking walls from pmapjacksonmj63-120/+95
2011-08-26More stuff for CO2Simon Robertshaw3-1/+79
2011-08-25CO2, WIPSimon Robertshaw1-0/+19
2011-08-25Life diffusion for AcidSimon Robertshaw1-1/+26
2011-08-25Finally, water puts out fireSimon Robertshaw3-0/+21
2011-08-22Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw3-65/+64
2011-08-22Fix electrode when in replace mode or specific delete modejacksonmj3-4/+4
2011-08-20Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLYjacksonmj1-9/+11
2011-08-20Change portal so that randomness never causes a particle to exit the same sid...jacksonmj2-37/+34
2011-08-20Fix STKM_init_legs and leg/head colours in prerender_savejacksonmj1-19/+19
2011-08-20Stickman go through portalsjacksonmj2-32/+74
2011-08-19Fancy Coal effectsSimon Robertshaw2-2/+66
2011-08-19Modify GBMB to only use lifejacksonmj1-14/+17
2011-08-19Prevent GBMB reacting with wallsjacksonmj1-1/+1
2011-08-16GBMB changesBryan Hoyle1-3/+6
2011-08-16added gbmb which is an element that makes large amounts of gravity when it hi...Bryan Hoyle1-0/+20
2011-08-12 I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celciu...Bryan Hoyle1-1/+1
2011-08-12More realistic H2/air burn tempBryan Hoyle1-1/+1
2011-08-12Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)Bryan Hoyle2-1/+2
2011-08-12Merge remote branch 'origin/master'Bryan Hoyle1-144/+118
2011-08-12Made wtrv cool down over 1000 CBryan Hoyle1-0/+2
2011-08-12Merge branch 'master' of github.com:FacialTurd/The-Powder-Toysavask2-0/+4
2011-08-12Realistic burn temp for O2 and H2 reaction ~~3200 CelciusBryan Hoyle2-0/+4
2011-08-12Fixed my mistake in names.savask1-4/+4
2011-08-12Imporved walking in a gravity field.savask1-14/+25
2011-08-12New walking code (WIP)savask1-31/+77
2011-08-12Added a recoil when stick man is spawning.savask1-0/+3
2011-08-12New stick mans collisions code.savask1-126/+40
2011-08-10Update parts_lastActiveIndex when creating neut/photjacksonmj1-0/+1
2011-08-08Improvements to WireSimon Robertshaw1-11/+19
2011-08-08you can now charge WIRE with pscn and it'll create only onelieuwe2-6/+1
2011-08-08added some metl->wire interaction, still working on wire->metllieuwe2-1/+6
2011-08-08IT WOOOOOORKS :D (fixed WIRE logic.)lieuwe1-10/+10
2011-08-08Y U NO WORK. added logic for WIRE but it's not being called.lieuwe1-0/+32
2011-07-27Less buggy DLAYSimon Robertshaw1-0/+48
2011-07-27Revert "DLAY element"Simon Robertshaw2-20/+5
2011-07-26Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw2-580/+160
2011-07-26DLAY elementtridiaq2-5/+20
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask2-580/+160
2011-07-24Fix life cloningjacksonmj4-19/+37
2011-07-12MergeSimon Robertshaw1-0/+1
2011-07-12OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Crack...Cate1-1/+10