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path: root/src/graphics.c
AgeCommit message (Expand)AuthorFilesLines
2011-10-19Glow, Fire, Smoke, blob and flat particle effects in OpenGLSimon Robertshaw1-21/+301
2011-10-18Some testing with OpenGLSimon Robertshaw1-22/+88
2011-10-16Debug performance/time graphSimon Robertshaw1-0/+53
2011-10-13Allow use of OpenGL enabled surface for future useSimon Robertshaw1-2437/+29
2011-10-11Improved 'GLOW' renderingSimon Robertshaw1-2/+9
2011-10-11New part rendering completedSimon Robertshaw1-21/+239
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-1/+65
2011-10-09Pretty effect when drawing powders, activate with 'n'Simon Robertshaw1-0/+5
2011-10-06tpt.drawlinejacksonmj1-2/+2
2011-09-30Added extra functions to FILT (determined by tmp, modes are convert, filter a...Simon Robertshaw1-0/+3
2011-09-30Make photons less green, green was given 2 extra bits by Skylark, not sure if...Simon Robertshaw1-9/+9
2011-09-26Fix lighten/darken tools so they work with different display pixel formatsjacksonmj1-8/+8
2011-09-19Tool menu in deco editor, Lighten/Darken tools.cracker641-22/+56
2011-09-10Fix various memory leaks, as noted by Merkil/cppcheckSimon Robertshaw1-0/+2
2011-09-08Add energy-only wall and make STOR show when it's holding a particleSimon Robertshaw1-0/+8
2011-09-03Added Powered VoidSimon Robertshaw1-2/+18
2011-08-30Allow decoration layer to affect firework explosion colourjacksonmj1-5/+22
2011-08-27Remove blocking walls from pmapjacksonmj1-3/+3
2011-08-26More stuff for CO2Simon Robertshaw1-0/+11
2011-08-20Fix STKM_init_legs and leg/head colours in prerender_savejacksonmj1-8/+8
2011-08-20Fix Coal invisibility when drawn on pauseSimon Robertshaw1-6/+12
2011-08-19Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-24/+18
2011-08-19Fix DEBUG_DRAWTOOL to work with line snappingjacksonmj1-10/+10
2011-08-19Fix crash in prerender_save when STKM is near bottom of savejacksonmj1-24/+18
2011-08-19Fancy Coal effectsSimon Robertshaw1-0/+63
2011-08-19Modify GBMB to only use lifejacksonmj1-6/+2
2011-08-19Only do grav lensing when N-grav is on, and round coordinates correctlyjacksonmj1-6/+6
2011-08-16Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...Bryan Hoyle1-1/+7
2011-08-16GBMB now has cool flicker graphics.Bryan Hoyle1-10/+51
2011-08-16GBMB changesBryan Hoyle1-3/+3
2011-08-16I'm an idiot, had to replace the blendpixel because I forgot about fire mode.Bryan Hoyle1-0/+4
2011-08-16Accedentally put in a blendpixel, it is now removedBryan Hoyle1-3/+0
2011-08-16added gbmb which is an element that makes large amounts of gravity when it hi...Bryan Hoyle1-0/+15
2011-08-16Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""Bryan Hoyle1-1/+2
2011-08-16Revert "added lua command: tpt.setfpscap(int FPSCap)"Bryan Hoyle1-2/+1
2011-08-16added lua command: tpt.setfpscap(int FPSCap)Bryan Hoyle1-1/+2
2011-08-14Extended info for line drawingSimon Robertshaw1-2/+84
2011-08-12LCRY can be coloured by decoration toolSimon Robertshaw1-1/+18
2011-08-12Better graphics for H2 and O2Simon Robertshaw1-3/+74
2011-08-12More fancy debugSimon Robertshaw1-3/+21
2011-08-11Debug info for particles allocationSimon Robertshaw1-0/+20
2011-08-11Fire intensity from LuaSimon Robertshaw1-2/+4
2011-08-10Skip unused particles at end of parts[]jacksonmj1-1/+1
2011-08-08IT WOOOOOORKS :D (fixed WIRE logic.)lieuwe1-0/+2
2011-08-08Y U NO WORK. added logic for WIRE but it's not being called.lieuwe1-0/+10
2011-07-27Less buggy DLAYSimon Robertshaw1-0/+25
2011-07-26Fix LIFE graphics in blob, nothing and fancy viewjacksonmj1-27/+41
2011-07-26Minor optimisations for startup and render_firejacksonmj1-7/+10
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask1-8/+0
2011-07-24Slight speed improvements for lensingSimon Robertshaw1-5/+21