| Age | Commit message (Collapse) | Author | Files | Lines |
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tmp not needed, since it doesn't create powder during an explosion like BOMB does.
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and vac, but with gravity)
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hits a particle
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This reverts commit a5db1d53da133a78493be443b0ec9094ea3eeb65.
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This reverts commit aa56eca5c01359732f7331d2a572ce31d7ff3c23.
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And some small fixes for switchable element colours
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variables.
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interpolation for faux accuracy), old ones should be removed in time.
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Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD
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without any issues.
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Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D
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Savask. :D (I would have moved ifs around in a much less pleasant way @_@;)
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current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D
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(needs icon)
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