| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2011-10-06 | tpt.drawline | jacksonmj | 1 | -2/+2 | |
| 2011-09-30 | Added extra functions to FILT (determined by tmp, modes are convert, filter ↵ | Simon Robertshaw | 1 | -0/+3 | |
| and add, convert is default). Added property edit tool, changes the properties of materials | |||||
| 2011-09-30 | Make photons less green, green was given 2 extra bits by Skylark, not sure ↵ | Simon Robertshaw | 1 | -9/+9 | |
| if this was intentional or not. | |||||
| 2011-09-26 | Fix lighten/darken tools so they work with different display pixel formats | jacksonmj | 1 | -8/+8 | |
| 2011-09-19 | Tool menu in deco editor, Lighten/Darken tools. | cracker64 | 1 | -22/+56 | |
| 2011-09-10 | Fix various memory leaks, as noted by Merkil/cppcheck | Simon Robertshaw | 1 | -0/+2 | |
| 2011-09-08 | Add energy-only wall and make STOR show when it's holding a particle | Simon Robertshaw | 1 | -0/+8 | |
| 2011-09-03 | Added Powered Void | Simon Robertshaw | 1 | -2/+18 | |
| 2011-08-30 | Allow decoration layer to affect firework explosion colour | jacksonmj | 1 | -5/+22 | |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -3/+3 | |
| 2.5% speed increase on a screen full of water | |||||
| 2011-08-26 | More stuff for CO2 | Simon Robertshaw | 1 | -0/+11 | |
| 2011-08-20 | Fix STKM_init_legs and leg/head colours in prerender_save | jacksonmj | 1 | -8/+8 | |
| 2011-08-20 | Fix Coal invisibility when drawn on pause | Simon Robertshaw | 1 | -6/+12 | |
| 2011-08-19 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -24/+18 | |
| 2011-08-19 | Fix DEBUG_DRAWTOOL to work with line snapping | jacksonmj | 1 | -10/+10 | |
| 2011-08-19 | Fix crash in prerender_save when STKM is near bottom of save | jacksonmj | 1 | -24/+18 | |
| 2011-08-19 | Fancy Coal effects | Simon Robertshaw | 1 | -0/+63 | |
| 2011-08-19 | Modify GBMB to only use life | jacksonmj | 1 | -6/+2 | |
| tmp not needed, since it doesn't create powder during an explosion like BOMB does. | |||||
| 2011-08-19 | Only do grav lensing when N-grav is on, and round coordinates correctly | jacksonmj | 1 | -6/+6 | |
| 2011-08-16 | Added PGRV and NGRV for positive and negative gravity tools (sortof like air ↵ | Bryan Hoyle | 1 | -1/+7 | |
| and vac, but with gravity) | |||||
| 2011-08-16 | GBMB now has cool flicker graphics. | Bryan Hoyle | 1 | -10/+51 | |
| 2011-08-16 | GBMB changes | Bryan Hoyle | 1 | -3/+3 | |
| 2011-08-16 | I'm an idiot, had to replace the blendpixel because I forgot about fire mode. | Bryan Hoyle | 1 | -0/+4 | |
| 2011-08-16 | Accedentally put in a blendpixel, it is now removed | Bryan Hoyle | 1 | -3/+0 | |
| 2011-08-16 | added gbmb which is an element that makes large amounts of gravity when it ↵ | Bryan Hoyle | 1 | -0/+15 | |
| hits a particle | |||||
| 2011-08-16 | Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)"" | Bryan Hoyle | 1 | -1/+2 | |
| This reverts commit a5db1d53da133a78493be443b0ec9094ea3eeb65. | |||||
| 2011-08-16 | Revert "added lua command: tpt.setfpscap(int FPSCap)" | Bryan Hoyle | 1 | -2/+1 | |
| This reverts commit aa56eca5c01359732f7331d2a572ce31d7ff3c23. | |||||
| 2011-08-16 | added lua command: tpt.setfpscap(int FPSCap) | Bryan Hoyle | 1 | -1/+2 | |
| 2011-08-14 | Extended info for line drawing | Simon Robertshaw | 1 | -2/+84 | |
| 2011-08-12 | LCRY can be coloured by decoration tool | Simon Robertshaw | 1 | -1/+18 | |
| 2011-08-12 | Better graphics for H2 and O2 | Simon Robertshaw | 1 | -3/+74 | |
| 2011-08-12 | More fancy debug | Simon Robertshaw | 1 | -3/+21 | |
| 2011-08-11 | Debug info for particles allocation | Simon Robertshaw | 1 | -0/+20 | |
| 2011-08-11 | Fire intensity from Lua | Simon Robertshaw | 1 | -2/+4 | |
| 2011-08-10 | Skip unused particles at end of parts[] | jacksonmj | 1 | -1/+1 | |
| 2011-08-08 | IT WOOOOOORKS :D (fixed WIRE logic.) | lieuwe | 1 | -0/+2 | |
| 2011-08-08 | Y U NO WORK. added logic for WIRE but it's not being called. | lieuwe | 1 | -0/+10 | |
| 2011-07-27 | Less buggy DLAY | Simon Robertshaw | 1 | -0/+25 | |
| 2011-07-26 | Fix LIFE graphics in blob, nothing and fancy view | jacksonmj | 1 | -27/+41 | |
| And some small fixes for switchable element colours | |||||
| 2011-07-26 | Minor optimisations for startup and render_fire | jacksonmj | 1 | -7/+10 | |
| 2011-07-25 | Generalized stick man's update functions. Got rid of some unnecessary | savask | 1 | -8/+0 | |
| variables. | |||||
| 2011-07-24 | Slight speed improvements for lensing | Simon Robertshaw | 1 | -5/+21 | |
| 2011-07-24 | Avoid division by zero for circle brush | jacksonmj | 1 | -1/+3 | |
| 2011-07-18 | Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ↵ | Simon Robertshaw | 1 | -4/+34 | |
| interpolation for faux accuracy), old ones should be removed in time. | |||||
| 2011-07-12 | Some letters changed and formatting fixed. n_n | Cate | 1 | -7/+6 | |
| 2011-07-12 | OMG FIXES. Lots of fixes for triangle brush to make sure it works, from ↵ | Cate | 1 | -6/+7 | |
| Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD | |||||
| 2011-07-12 | Added Cracker changes for adding a triangle brush! :DDD Seems to work ↵ | Cate | 1 | -1/+13 | |
| without any issues. | |||||
| 2011-07-12 | Fix cursor rendering and some potential crashes for LIFE, courtesy of jacksonmj | Simon Robertshaw | 1 | -2/+2 | |
| 2011-07-12 | Added CLST element, which is Clay dust, for making concrete with water. :D ↵ | Cate | 1 | -0/+11 | |
| Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D | |||||
| 2011-07-12 | Fixed quartz colors due to missing Else before an If in graphics.c Thanks ↵ | Cate | 1 | -1/+1 | |
| Savask. :D (I would have moved ifs around in a much less pleasant way @_@;) | |||||
