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path: root/src/simulation/elements/PLNT.cpp
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2013-06-27fix sim.loadStamp return value, remove VINE_MODEjacob11-1/+1
2013-05-20reduce rand() chances to 5x the old values in elements that were changed to 3...jacob11-4/+4
2013-03-16Narrowed loops for all elements in the first list.Saveliy Skresanov1-6/+6
2013-03-13fix all tab spacing issues in all the element filesjacob11-44/+44
2013-02-28Finished first pass-through for all elements.cracker641-27/+39
2012-11-17VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smok...jacob11-1/+1
2012-11-16fix visual studio std::max problemjacob11-1/+1
2012-08-28WOOD and PLNT turn grey when hot, bluish when coldSimon Robertshaw1-1/+21
2012-07-25TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fdSimon Robertshaw1-1/+1
2012-07-25TPT: This should fix PLNT lag just a little bit... (mostly after shooting tho...Simon Robertshaw1-1/+1
2012-07-25TPT: Move INST flood fill into a separate function 36de2f19f5Simon Robertshaw1-1/+1
2012-07-18Renderer Presets and default graphics functionSimon Robertshaw1-1/+1
2012-05-07A bit of refactoring (elements)Simon Robertshaw1-0/+106