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AgeCommit message (Expand)AuthorFilesLines
2012-03-14Fix rx = 0 crashJacob12-6/+4
2012-03-14Make create_parts smaller/make cirlce code not repeat 3 timesJacob11-142/+62
2012-03-14When creating a line, only fill in the first circle, and draw outlines the re...Jacob11-20/+87
2012-03-14large cursor size doesn't cause any lag at allJacob11-38/+31
2012-03-14Specific delete speed increase, delete useless(?) if statementJacob11-24/+15
2012-03-14Way faster deletingJacob11-4/+17
2012-03-14Fixed triangle brush, but maybe I could keep it in as diamond brushJacob11-4/+8
2012-03-14Increase drawing speedJacob11-7/+18
2012-03-14Remove 2 pixels per frame speed limit in detector walljacksonmj1-2/+3
2012-03-13Fix fighters not going through portals correctlyjacksonmj3-2/+31
2012-03-10Display decor in heat gradient viewjacksonmj1-10/+11
2012-03-09(REALISTIC) Better air<->body heat conduction. Air density nowsavask1-4/+13
2012-03-02Volume from heat change (for REALISTIC)savask1-0/+4
2012-02-29Rotate/reflect particle, air, and fan velocities in transform_savejacksonmj1-4/+13
2012-02-29Prevent ARAY passing through some non-conductive materials, and let normal AR...jacksonmj1-3/+2
2012-02-28Fixed the bug with fighters running away from stick mans, but nowsavask1-20/+22
2012-02-25Old nothing display mode in the form of Basic colour modeSimon Robertshaw2-5/+12
2012-02-25A new unstable REALISTIC option. No guarantees - but more realistic behaviour.savask1-4/+11
2012-02-25Added FRAY - Force-ray and RPEL - RepellerSimon Robertshaw3-2/+57
2012-02-20Lua methods for reading/writing the bmap and emap (no mapped walltypes yetSimon Robertshaw1-0/+118
2012-02-19Prevent gaps in beams of photons from powered clonejacksonmj3-0/+16
2012-02-18Make DEUT compress when Newtonian gravity is applied to itjacksonmj1-0/+4
2012-02-16Allow BRAY from PSCN to pass through sparked INWRjacksonmj1-1/+1
2012-02-16Draw pixels for the entire fire_alpha arrayjacksonmj1-2/+2
2012-02-12End sign movement when a save is loadedjacksonmj1-0/+1
2012-02-11Fix save reloading when saving to fileSimon Robertshaw1-0/+7
2012-02-10Fix stationary photons being created by PCLN/PBCNjacksonmj2-10/+20
2012-02-05Prevent ambient heat going through wallsjacksonmj1-10/+14
2012-02-05INSL blocks DLAY conduction, and raise DLAY temperature limitjacksonmj1-5/+5
2012-02-05Make ARAY fire once per sparkjacksonmj1-1/+1
2012-02-05More SPRK life checks for electronic elementsjacksonmj7-8/+7
2012-02-05Fix switch not activating completely while being sparkedjacksonmj1-2/+5
2012-02-05Prevent particle creation when clicking in the menu areajacksonmj1-1/+1
2012-02-05Change wifi so that it always takes one frame to transmitjacksonmj2-9/+9
2012-02-05Separate loop for updating life, and add SPRK life checks to most electronicsjacksonmj9-21/+30
2012-01-29Stop printing crap from BRMT functionSimon Robertshaw1-1/+0
2012-01-26stickmen load correctly and are drawn in new save format, and fighters are dr...Jacob11-8/+85
2012-01-26Fix deco colour in prerender_save to work with other pixel formatsjacksonmj1-4/+6
2012-01-26save tmp2, show decoration color on stampsJacob11-7/+30
2012-01-26Another change to the eval_move check in create_partjacksonmj1-1/+5
2012-01-26Retrieve thumbnails, saves and info from caching server (static.powdertoy.co.uk)Simon Robertshaw1-19/+27
2012-01-25Fix crash when JSON parsing failsjacksonmj1-3/+3
2012-01-25Fix WARP destroying DMNDjacksonmj1-2/+9
2012-01-25Make RBDM/WATR explosion work again, by not killing fire created by WATRjacksonmj3-2/+5
2012-01-25Only check the bits actually used for wavelength in photon ctypejacksonmj2-2/+2
2012-01-25OPS thumbnail crash fix, and blank thumbnails for saves from a newer versionjacksonmj2-5/+9
2012-01-25If you cancel an update, the yellow update box stays awayJacob11-0/+3
2012-01-25Solids wall description, and check build_save was successful when saving a stampjacksonmj1-0/+2
2012-01-25ability to delete corrupted stampsJacob11-4/+11
2012-01-25Check coordinates of signs before using them to read pmap or pressurejacksonmj1-4/+7