| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-03-14 | Fix rx = 0 crash | Jacob1 | 2 | -6/+4 | |
| 2012-03-14 | Make create_parts smaller/make cirlce code not repeat 3 times | Jacob1 | 1 | -142/+62 | |
| 2012-03-14 | When creating a line, only fill in the first circle, and draw outlines the ↵ | Jacob1 | 1 | -20/+87 | |
| rest of the line | |||||
| 2012-03-14 | large cursor size doesn't cause any lag at all | Jacob1 | 1 | -38/+31 | |
| 2012-03-14 | Specific delete speed increase, delete useless(?) if statement | Jacob1 | 1 | -24/+15 | |
| 2012-03-14 | Way faster deleting | Jacob1 | 1 | -4/+17 | |
| 2012-03-14 | Fixed triangle brush, but maybe I could keep it in as diamond brush | Jacob1 | 1 | -4/+8 | |
| 2012-03-14 | Increase drawing speed | Jacob1 | 1 | -7/+18 | |
| 2012-03-14 | Remove 2 pixels per frame speed limit in detector wall | jacksonmj | 1 | -2/+3 | |
| 2012-03-13 | Fix fighters not going through portals correctly | jacksonmj | 3 | -2/+31 | |
| 2012-03-10 | Display decor in heat gradient view | jacksonmj | 1 | -10/+11 | |
| 2012-03-09 | (REALISTIC) Better air<->body heat conduction. Air density now | savask | 1 | -4/+13 | |
| influences on it (things don't heat vacuum). | |||||
| 2012-03-02 | Volume from heat change (for REALISTIC) | savask | 1 | -0/+4 | |
| 2012-02-29 | Rotate/reflect particle, air, and fan velocities in transform_save | jacksonmj | 1 | -4/+13 | |
| 2012-02-29 | Prevent ARAY passing through some non-conductive materials, and let normal ↵ | jacksonmj | 1 | -3/+2 | |
| ARAY pass through sparked INWR | |||||
| 2012-02-28 | Fixed the bug with fighters running away from stick mans, but now | savask | 1 | -20/+22 | |
| boundary check is worser so fighters won't usually notice holes on their way. | |||||
| 2012-02-25 | Old nothing display mode in the form of Basic colour mode | Simon Robertshaw | 2 | -5/+12 | |
| 2012-02-25 | A new unstable REALISTIC option. No guarantees - but more realistic behaviour. | savask | 1 | -4/+11 | |
| Better diffusion and heat transition. | |||||
| 2012-02-25 | Added FRAY - Force-ray and RPEL - Repeller | Simon Robertshaw | 3 | -2/+57 | |
| 2012-02-20 | Lua methods for reading/writing the bmap and emap (no mapped walltypes yet | Simon Robertshaw | 1 | -0/+118 | |
| 2012-02-19 | Prevent gaps in beams of photons from powered clone | jacksonmj | 3 | -0/+16 | |
| 2012-02-18 | Make DEUT compress when Newtonian gravity is applied to it | jacksonmj | 1 | -0/+4 | |
| 2012-02-16 | Allow BRAY from PSCN to pass through sparked INWR | jacksonmj | 1 | -1/+1 | |
| (it currently passes through INWR only when not sparked) | |||||
| 2012-02-16 | Draw pixels for the entire fire_alpha array | jacksonmj | 1 | -2/+2 | |
| Makes fire glow look slightly less blocky | |||||
| 2012-02-12 | End sign movement when a save is loaded | jacksonmj | 1 | -0/+1 | |
| 2012-02-11 | Fix save reloading when saving to file | Simon Robertshaw | 1 | -0/+7 | |
| 2012-02-10 | Fix stationary photons being created by PCLN/PBCN | jacksonmj | 2 | -10/+20 | |
| 2012-02-05 | Prevent ambient heat going through walls | jacksonmj | 1 | -10/+14 | |
| Still doesn't conserve energy, it might disappear when blown towards a wall, but it will no longer go through the wall. | |||||
| 2012-02-05 | INSL blocks DLAY conduction, and raise DLAY temperature limit | jacksonmj | 1 | -5/+5 | |
| 2012-02-05 | Make ARAY fire once per spark | jacksonmj | 1 | -1/+1 | |
| 2012-02-05 | More SPRK life checks for electronic elements | jacksonmj | 7 | -8/+7 | |
| Check life>0, because SPRK changes back to its ctype when life==0. This could result in SPRK being found/not found depending on particle order, so pretend SPRK is not there if life==0 (it will disappear during the current frame). | |||||
| 2012-02-05 | Fix switch not activating completely while being sparked | jacksonmj | 1 | -2/+5 | |
| Check life>=10 so that activation still spreads just after the switch has been sparked. Copy other particle's life value instead of setting to 10 to avoid spark loops. | |||||
| 2012-02-05 | Prevent particle creation when clicking in the menu area | jacksonmj | 1 | -1/+1 | |
| 2012-02-05 | Change wifi so that it always takes one frame to transmit | jacksonmj | 2 | -9/+9 | |
| 2012-02-05 | Separate loop for updating life, and add SPRK life checks to most electronics | jacksonmj | 9 | -21/+30 | |
| 2012-01-29 | Stop printing crap from BRMT function | Simon Robertshaw | 1 | -1/+0 | |
| 2012-01-26 | stickmen load correctly and are drawn in new save format, and fighters are ↵ | Jacob1 | 1 | -8/+85 | |
| drawn correctly in both Conflicts: src/save.c | |||||
| 2012-01-26 | Fix deco colour in prerender_save to work with other pixel formats | jacksonmj | 1 | -4/+6 | |
| 2012-01-26 | save tmp2, show decoration color on stamps | Jacob1 | 1 | -7/+30 | |
| 2012-01-26 | Another change to the eval_move check in create_part | jacksonmj | 1 | -1/+5 | |
| Creating a particle where there was a wall but no existing particle was broken, since eval_move returns 1 for moving into empty space. | |||||
| 2012-01-26 | Retrieve thumbnails, saves and info from caching server (static.powdertoy.co.uk) | Simon Robertshaw | 1 | -19/+27 | |
| 2012-01-25 | Fix crash when JSON parsing fails | jacksonmj | 1 | -3/+3 | |
| 2012-01-25 | Fix WARP destroying DMND | jacksonmj | 1 | -2/+9 | |
| If WARP moved in its update function, then the x/y variables in the main loop were out of date. When the normal movement code ran, changes were made to the wrong place in the pmap. This resulted in some particles with low IDs being destroyed by the addition of WARP+SING. This change might also fix the WARP+PRTI crash that I never managed to reproduce. | |||||
| 2012-01-25 | Make RBDM/WATR explosion work again, by not killing fire created by WATR | jacksonmj | 3 | -2/+5 | |
| 2012-01-25 | Only check the bits actually used for wavelength in photon ctype | jacksonmj | 2 | -2/+2 | |
| Fixes black photons not being killed after passing through pipe | |||||
| 2012-01-25 | OPS thumbnail crash fix, and blank thumbnails for saves from a newer version | jacksonmj | 2 | -5/+9 | |
| 2012-01-25 | If you cancel an update, the yellow update box stays away | Jacob1 | 1 | -0/+3 | |
| 2012-01-25 | Solids wall description, and check build_save was successful when saving a stamp | jacksonmj | 1 | -0/+2 | |
| 2012-01-25 | ability to delete corrupted stamps | Jacob1 | 1 | -4/+11 | |
| 2012-01-25 | Check coordinates of signs before using them to read pmap or pressure | jacksonmj | 1 | -4/+7 | |
