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powder
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solidswork
The Powder Toy
Stanislaw Skowronek
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PowderToySDL.cpp
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2012-10-05
Fast quit option (disable to make "X" act like in tpt)
jacob1
1
-1/+3
2012-10-05
Fix stuttering issue with FPS cap
Simon Robertshaw
1
-30/+22
2012-09-06
revert changing the lua/sdl includes and min/max changes
jacob1
1
-2/+2
2012-09-06
Visual studio compatibility
jacob1
1
-2/+2
2012-09-05
Prevent setting double scale on smaller screens. Fixes #166
Simon Robertshaw
1
-0/+6
2012-08-19
Fix the Lua EngineProcess bug, not sure how either (needs further investigati...
Simon Robertshaw
1
-5/+2
2012-08-18
More robust EngineProcess (still doesn't fix lua bug)
Simon Robertshaw
1
-1/+4
2012-08-18
Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop ...
Simon Robertshaw
1
-122/+135
2012-08-17
Tick client more frequently and remove *pyc files from git
Simon Robertshaw
1
-1/+1
2012-08-17
RichText label (used for MOTD), fixes #123
Simon Robertshaw
1
-0/+1
2012-08-13
Precompile some headers. Fix sconscript to prevent recompiling everything
Simon Robertshaw
1
-0/+2
2012-08-12
Use forward declarations more to avoid excessive includes
Simon Robertshaw
1
-0/+2
2012-08-12
now opengl and opengl renderer run and compile, but renderer has a segfault, ...
Bryan Hoyle
1
-8/+8
2012-08-12
more fixes
Bryan Hoyle
1
-1/+0
2012-08-10
Use Left modifier keys
Simon Robertshaw
1
-2/+2
2012-08-08
PTsave opening
Simon Robertshaw
1
-1/+64
2012-08-08
Command line "open"
Simon Robertshaw
1
-0/+33
2012-08-08
Proxy from command line arg
Simon Robertshaw
1
-2/+26
2012-08-08
Scale and fullscreen loaded/saved to config and commandline
Simon Robertshaw
1
-3/+39
2012-08-08
Fullscreen and scale setting from sim options
Simon Robertshaw
1
-15/+112
2012-08-02
Rename WIN32 preprocessor definition to WIN
ntoskrnl
1
-6/+5
2012-08-02
Separate operating system and architecture preprocessor definitions
ntoskrnl
1
-2/+2
2012-07-27
Local file browser + some more interesting things like Progress bar UI component
Simon Robertshaw
1
-1/+0
2012-07-06
Parsing commandline arguments
Simon Robertshaw
1
-2/+66
2012-07-06
Move graphics into seperate folder
Simon Robertshaw
1
-1/+1
2012-06-25
Fix Line scaling for OpenGL inetrgsdfkjdslkfjs
Simon Robertshaw
1
-0/+2
2012-06-25
Resizable window when using OpenGL interface
Simon Robertshaw
1
-7/+31
2012-06-23
Option to use OpenGL JUST for the interface
Simon Robertshaw
1
-6/+6
2012-06-22
Client now provides methods for reading and saving preferences - less powerfu...
Simon Robertshaw
1
-0/+3
2012-06-20
Opengl can open saves now, just need to get it to render accurately later
Bryan Hoyle
1
-1/+1
2012-06-20
OpenGL canvas for Windows, Notifications for main Game, Update checker in Cli...
Simon Robertshaw
1
-0/+8
2012-05-30
Fix minor syntax error, move all OpenGL includes into a new file that can det...
Simon Robertshaw
1
-1/+5
2012-05-30
Separate SDL from graphics code
Simon Robertshaw
1
-0/+231