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path: root/src/graphics.c
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2011-09-03Added Powered VoidSimon Robertshaw1-2/+18
2011-08-30Allow decoration layer to affect firework explosion colourjacksonmj1-5/+22
2011-08-27Remove blocking walls from pmapjacksonmj1-3/+3
2011-08-26More stuff for CO2Simon Robertshaw1-0/+11
2011-08-20Fix STKM_init_legs and leg/head colours in prerender_savejacksonmj1-8/+8
2011-08-20Fix Coal invisibility when drawn on pauseSimon Robertshaw1-6/+12
2011-08-19Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-24/+18
2011-08-19Fix DEBUG_DRAWTOOL to work with line snappingjacksonmj1-10/+10
2011-08-19Fix crash in prerender_save when STKM is near bottom of savejacksonmj1-24/+18
2011-08-19Fancy Coal effectsSimon Robertshaw1-0/+63
2011-08-19Modify GBMB to only use lifejacksonmj1-6/+2
2011-08-19Only do grav lensing when N-grav is on, and round coordinates correctlyjacksonmj1-6/+6
2011-08-16Added PGRV and NGRV for positive and negative gravity tools (sortof like air ...Bryan Hoyle1-1/+7
2011-08-16GBMB now has cool flicker graphics.Bryan Hoyle1-10/+51
2011-08-16GBMB changesBryan Hoyle1-3/+3
2011-08-16I'm an idiot, had to replace the blendpixel because I forgot about fire mode.Bryan Hoyle1-0/+4
2011-08-16Accedentally put in a blendpixel, it is now removedBryan Hoyle1-3/+0
2011-08-16added gbmb which is an element that makes large amounts of gravity when it hi...Bryan Hoyle1-0/+15
2011-08-16Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""Bryan Hoyle1-1/+2
2011-08-16Revert "added lua command: tpt.setfpscap(int FPSCap)"Bryan Hoyle1-2/+1
2011-08-16added lua command: tpt.setfpscap(int FPSCap)Bryan Hoyle1-1/+2
2011-08-14Extended info for line drawingSimon Robertshaw1-2/+84
2011-08-12LCRY can be coloured by decoration toolSimon Robertshaw1-1/+18
2011-08-12Better graphics for H2 and O2Simon Robertshaw1-3/+74
2011-08-12More fancy debugSimon Robertshaw1-3/+21
2011-08-11Debug info for particles allocationSimon Robertshaw1-0/+20
2011-08-11Fire intensity from LuaSimon Robertshaw1-2/+4
2011-08-10Skip unused particles at end of parts[]jacksonmj1-1/+1
2011-08-08IT WOOOOOORKS :D (fixed WIRE logic.)lieuwe1-0/+2
2011-08-08Y U NO WORK. added logic for WIRE but it's not being called.lieuwe1-0/+10
2011-07-27Less buggy DLAYSimon Robertshaw1-0/+25
2011-07-26Fix LIFE graphics in blob, nothing and fancy viewjacksonmj1-27/+41
2011-07-26Minor optimisations for startup and render_firejacksonmj1-7/+10
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask1-8/+0
2011-07-24Slight speed improvements for lensingSimon Robertshaw1-5/+21
2011-07-24Avoid division by zero for circle brushjacksonmj1-1/+3
2011-07-18Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ...Simon Robertshaw1-4/+34
2011-07-12Some letters changed and formatting fixed. n_nCate1-7/+6
2011-07-12OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Crack...Cate1-6/+7
2011-07-12Added Cracker changes for adding a triangle brush! :DDD Seems to work without...Cate1-1/+13
2011-07-12Fix cursor rendering and some potential crashes for LIFE, courtesy of jacksonmjSimon Robertshaw1-2/+2
2011-07-12Added CLST element, which is Clay dust, for making concrete with water. :D Ne...Cate1-0/+11
2011-07-12Fixed quartz colors due to missing Else before an If in graphics.c Thanks Sav...Cate1-1/+1
2011-07-09Merge all GOL types into PT_LIFE, behaviour is determined by ctypeSimon Robertshaw1-43/+71
2011-07-08Deleted whole repository due to weirdness with recognizing folder. From curre...Cate1-4/+4
2011-07-06Remove define for Linux ClipboardSimon Robertshaw1-1/+1
2011-07-06Fix crashing when pipe has a negative tmp valuejacksonmj1-1/+1
2011-07-06Crashes when drawing stickman at the edge of the screenjacksonmj1-19/+18
2011-07-06Fix crash when hovering over a non-existent thumbnailjacksonmj1-0/+2
2011-06-28Powered Breakable clone, Gravity Pump, New menu section for powered elements ...Simon Robertshaw1-2/+35