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path: root/src/simulation/Elements.h
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2013-06-10Add two new properties for CLNE-like elementsjacob11-19/+21
the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties
2013-05-16remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't ↵jacob11-35/+0
conflict with lua elements (the 11th one won't work right now)
2013-03-13change BOUNDS_CHECK define to just be true, it isn't needed since an element ↵jacob11-1/+1
can never update when it's closer than 3 pixels away from the edges of a save.
2013-03-13fix all tab spacing issues in all the element filesjacob11-0/+2
2013-03-06remove auto generated comments from all files, fix some missing tabs, remove ↵jacob11-8/+1
unused variables from config.h
2012-12-18fix sltw + liquid rubiduim explosion, make it work like water'sjacob11-1/+1
2012-12-18make water equalization use flags, not tmp2 (fixes EXOT / BUBW)jacob11-2/+3
2012-06-12TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by ↵Simon Robertshaw1-0/+1
Ambient heat… 8397b6e51a
2012-05-12Redo Wall IDsSimon Robertshaw1-23/+0
2012-05-07A bit of refactoring (elements)Simon Robertshaw1-172/+8
2012-04-19TPT: Fix sponge bug. f93a829671Simon Robertshaw1-0/+1
2012-04-18TPT: TRON element, needs to glow and fancy explosion on crash eccf5658d2Simon Robertshaw1-0/+1
2012-04-18TPT: Added gel - a liquid with variable heat conductivity and viscosity. ↵Simon Robertshaw1-0/+1
8523da398f
2012-04-17TPT: Added FRAY - Force-ray and RPEL - Repeller f6696282e1Simon Robertshaw1-1/+3
2012-04-17TPT: Prevent gaps in beams of photons from powered clone 3702438482Simon Robertshaw1-0/+1
2012-04-17TPT: Implement PROP_NEUTABSORB bdf277e687Simon Robertshaw1-2/+2
2012-01-19Some folder changes, started search and clientSimon Robertshaw1-0/+280