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path: root/src/gui/game/GameView.cpp
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2013-11-13Initial check-in of movable solids. Save/Load/Undo do not work and may crash.Stanislaw Skowronek1-0/+1
2013-10-29Quick fix: Fix dummy key defs used by renderer and other non-input buildsSimon Robertshaw1-2/+2
2013-10-26f5: reload sim, f2: screenshot f3: toggle extra HUDjacob11-0/+7
2013-10-18fix not being able to select / see all elements in menus with tons of elementsjacob11-3/+3
2013-09-28Fix tpt.get_numOfParts, add "C" next to temperature in HUDjacob11-2/+2
2013-09-15Forgot HUD description for FILT tmp=9jacksonmj1-2/+2
2013-09-08Enabled check for PIPE toojacksonmj1-1/+1
2013-09-08Include elements[].Enabled in check for invalid lava ctypejacksonmj1-2/+2
2013-08-30alternate keys: semicolon for replace mode, ctrl+semicolon for specific ↵jacob11-0/+7
delete (also couldn't figure out how to detect mac delete key)
2013-08-29More FILT modes: XOR and NOTjacksonmj1-2/+2
2013-08-29Add a way for photons to set the colour of FILT (major version bump required)jacksonmj1-1/+12
Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD.
2013-07-27fix right modifier keysjacob11-6/+12
2013-07-18remove specific delete for walls, doesn't work very well and it conflicts ↵jacob11-1/+2
with specific delete for elements Also prevent wall replace mode, could never do anything because walls already replace everything
2013-07-18flood delete will delete walls even if wall delete tool isn't selectedjacob11-0/+2
2013-07-18ability to use zoom tool while placing stampsjacob11-42/+40
2013-07-18add back replace mode and specific delete. Activated with insert key / ↵jacob11-1/+21
delete key, use ctrl+alt click to select what to use for the checks
2013-07-17black decoration preset, improve look of deco buttons a littlejacob11-1/+1
2013-07-16save to server button is disabled when not logged in, but tags are viewable ↵jacob11-1/+5
(read only)
2013-07-16deco menu button textures (not black)jacob11-3/+6
2013-07-16fix multiple deco presets being able to be selected at once, fix ↵jacob11-8/+3
"Decorations: Enable" coming up every time you open the deco editor, presets deselected when you leave editor
2013-07-15'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵jacob11-5/+11
need to press to toggle them
2013-07-13hitting the buttons on the bottom while pasting a stamp will cancel the ↵jacob11-1/+1
paste (fixes stacking glitch)
2013-06-21do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵jacob11-0/+1
to fix problems in issue #110
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob11-15/+22
position in HUD on the edges of the screen
2013-06-09fix problems with point queue, where it would draw a Point at A, a line from ↵jacob11-6/+1
A to B, and a line from B to B every frame
2013-06-08fix tpt.selectedl not changing sometimes when using the element search or ↵jacob11-3/+4
sample tool. Assume that new saves will get the auto-vote, so set that too.
2013-06-08fix ToolTips on split buttons not working correctly (button overrode them), ↵jacob11-29/+24
fix tooltips displaying on disabled buttons
2013-06-06WIND tool creates WIND just by holding down the line tool againjacob11-2/+11
2013-06-05fix not being able to draw tool lines or boxes, but you can still press ↵jacob11-11/+19
ctrl+shift before clicking to use 10x strength
2013-05-31fix bug where you had to start using a tool before setting it's strengthjacob11-23/+25
2013-05-30Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.gitjacob11-3/+3
2013-05-30some new sim and ren lua api functionsjacob11-7/+12
2013-05-17some more compiling fixesmniip1-3/+3
2013-05-16fix pause button. I'm not sure why I removed that ...jacob11-0/+1
2013-05-15fix downvote button not being reset when you clear a savejacob11-1/+1
2013-05-15when called with no arguments, some tpt. functions will act as get functions ↵jacob11-16/+19
(unfinished) Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-12fix tooltips and dtjacob11-9/+26
2013-05-05small fixjacob11-2/+2
2013-05-05fix element scrollbar issues, fix fading of HUD/intro text, fix compiling ↵jacob11-16/+22
error with last commit
2013-05-05drawtext_outline to fix unreadable infotips, tooltips fade in and out (more ↵jacob11-13/+21
like old tpt)
2013-05-04ctrl+r reload shortcut, fix a few brush drawing bugs, fix stamp xor area, ↵jacob11-6/+9
fix lua log text overlaps
2013-04-07Allow signing out and editing profile from the old login button, add a ↵Simon Robertshaw1-4/+13
button to edit avatar (directs to the website at the moment) Allow viewing profiles by clicking avatars
2013-03-22Fix includes for GUI stuffSimon Robertshaw1-3/+3
2013-03-22Move all GUI source files into gui/Simon Robertshaw1-0/+2140