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path: root/src/gui/game/GameController.cpp
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2013-11-13Initial check-in of movable solids. Save/Load/Undo do not work and may crash.Stanislaw Skowronek1-0/+10
2013-10-29Iterate through signs in reverse order when seeking for click events in ↵Simon Robertshaw1-1/+1
order to ensure when clicking on stacked signs the top-most sign is detected
2013-10-26Only cancel click events clickable signs (not all signs)Simon Robertshaw1-2/+5
2013-10-19Spark sign tool, {b|sometext}, when the sign is clicked, the a spark will be ↵Simon Robertshaw1-12/+32
created at the signs position. Also MouseDown events that draw particles from being triggered when clicking on a sign
2013-09-08Include elements[].Enabled in check for invalid lava ctypejacksonmj1-0/+10
2013-08-30fix bug where when sparks were reset, ctype wasn'tjacob11-1/+1
2013-08-26Whoops forgot to replace some redundant code related to regexmniip1-3/+2
2013-08-22specially per @savask's request, put matcher into a functionmniip1-20/+3
returns 0 if no match, returns position of pipe character if there is
2013-08-22regexless gameModelmniip1-11/+22
2013-08-22Fix sign save/topic regex.Saveliy Skresanov1-1/+1
2013-07-25instant save option option, hold ctrl when clicking a save in the save ↵jacob11-4/+4
preview to skip the entire preview and not load the comments
2013-07-18stickmen element defaults to right selected element if possible, or else ↵jacob11-1/+21
still DUST
2013-07-18logging in in the save preview will update the login button on the main screenjacob11-15/+2
2013-07-18add back replace mode and specific delete. Activated with insert key / ↵jacob11-0/+12
delete key, use ctrl+alt click to select what to use for the checks
2013-07-17click a preset once to select it, twice to switch to deco set tool. Prevent ↵jacob11-1/+2
changing middle selected element in the deco editor
2013-07-16save to server button is disabled when not logged in, but tags are viewable ↵jacob11-11/+6
(read only)
2013-07-15give an error when a local save isn't saved properly, instead of exiting and ↵jacob11-1/+2
pretending it worked
2013-07-15'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵jacob11-0/+9
need to press to toggle them
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob11-0/+5
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-06-21do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵jacob11-0/+1
to fix problems in issue #110
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob11-9/+13
position in HUD on the edges of the screen
2013-06-09remove debug printing I accidentally included againjacob11-2/+0
2013-06-09fix problems with point queue, where it would draw a Point at A, a line from ↵jacob11-5/+9
A to B, and a line from B to B every frame
2013-06-08fix tpt.selectedl not changing sometimes when using the element search or ↵jacob11-6/+8
sample tool. Assume that new saves will get the auto-vote, so set that too.
2013-06-07save publishing info in the save upload uijacob11-1/+1
also fix the other crash when exiting the game from inside of one of these windows, because first Client::Shutdown would delete all active requests and only later ~Engine would delete _state, which delets the ServerSaveActivity window, which tries to close the active render request
2013-06-06fix sim.NUM_PARTS, other small changesjacob11-0/+5
2013-05-30some new sim and ren lua api functionsjacob11-1/+11
2013-05-17new lua sim api functions to get/set deco color, load a save, and adjust ↵jacob11-1/+1
coordinates to the screen / zoom window
2013-05-17fix tpt.selectedl sometimes being incorrectjacob11-5/+6
2013-05-15finish return values for the legacy api, add sim.saveStamp and sim.loadStampjacob11-2/+5
2013-05-15when called with no arguments, some tpt. functions will act as get functions ↵jacob11-8/+10
(unfinished) Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-14lua simulation api functions for creating particles, walls, boxes, and wallsjacob11-1/+1
2013-05-14rename TUGN to TUNG (more popular spelling). Broken BRMT smelts back into TUGNjacob11-1/+1
2013-05-11Togglable lua scriptingSimon Robertshaw1-1/+7
2013-05-05Only free GameView if it can be closedSimon Robertshaw1-5/+5
2013-05-04Prevent TUGN from breaking when resetting airSimon Robertshaw1-1/+1
2013-04-07Allow signing out and editing profile from the old login button, add a ↵Simon Robertshaw1-0/+6
button to edit avatar (directs to the website at the moment) Allow viewing profiles by clicking avatars
2013-03-22Fix includes for GUI stuffSimon Robertshaw1-13/+13
2013-03-22Move all GUI source files into gui/Simon Robertshaw1-0/+1426