| Age | Commit message (Collapse) | Author | Files | Lines |
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filename not showing when first saving a local save
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(best way I could think of)
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is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
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(http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15107)
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direction in future). Fixed #152
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rebuilding menus (fixes #170)
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strength (Shift = x10, Ctrl = x0.1)
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similar to GameModel::SetSave in terms of managing memory in given pointer
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Fighter), fixes issue 53
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logic when setting paused state on loading save (Fixes issue #34)
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Windows
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powerful than raw access to Cajun, (no mixed type arrays, for example) but allows other save formats to be used, such as property lists on OS X
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Client (+ other client triggered events)
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