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path: root/src/game/GameModel.cpp
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2013-03-22Move all GUI source files into gui/Simon Robertshaw1-1151/+0
2013-03-09a few more memory leak fixesjacob11-12/+0
2013-03-04by date turns white like my own does when selectedjacob11-1/+1
2013-02-25fix a few more memory errorsjacob11-0/+4
2013-02-25fix even more memory leaksjacob11-0/+4
2013-02-24fix 4 MB memory leak on every savejacob11-0/+4
2013-02-08minor fixes to color picker / small speed improvementjacob11-2/+0
2013-01-08change tpt.fillrect dimentions to old tpt ones, move brush list generating ↵jacob11-25/+24
out of BuildMenus
2013-01-03change that will probably fix custom menus not showingjacob11-1/+1
2012-12-09Use NotifyAuthUserChanged for GameController login, this will help users ↵Simon Robertshaw1-1/+1
become aware when their sessions expire.
2012-12-06fix compiling warnings / errorjacob11-1/+1
2012-11-18Custom brushes loaded from "Brushes" folder, format is a simple RAW 8bit ↵Simon Robertshaw1-0/+21
greyscale square format
2012-11-16fix pause state being reset every time you clear the simjacob11-3/+1
2012-11-16save pause state in stamps, load pause state from local saves and stamps ↵jacob11-1/+1
correctly, remove accidental inclusion
2012-10-26Ctrl + G gravity grid togglejacob11-0/+14
2012-10-26Save local saves as current name option (overwrites them automatically). Fix ↵jacob11-1/+1
filename not showing when first saving a local save
2012-10-26ability to reload and resave local saves without retyping namejacob11-1/+23
2012-10-05Console Show quickoptionjacob11-2/+2
(best way I could think of)
2012-10-05info tip on deco/ngrav/aheat changedjacob11-0/+19
2012-09-30Activate deco tools when using deco menuSimon Robertshaw1-13/+37
2012-09-30Delete notification before removing from vectorSimon Robertshaw1-1/+1
2012-09-30Better hanling of edgeMode and "New Sim" buttonSimon Robertshaw1-4/+31
2012-09-29remove 'Z' quickoptionjacob11-1/+0
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
2012-09-29Fix crash loading null stamp after pasting ↵Simon Robertshaw1-5/+8
(http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15107)
2012-09-25MacOS X targets for Scons, Fix some inlines for clangSimon Robertshaw1-3/+14
2012-09-07Hidden elements in element searchSimon Robertshaw1-0/+5
2012-09-05Correct default toolsSimon Robertshaw1-2/+2
2012-09-05Newtonian gravity field info in HUD (Maybe we could have an arrow to show ↵Simon Robertshaw1-3/+3
direction in future). Fixed #152
2012-09-05Add way of uniquely identifying tools, preserve active menu and tools when ↵Simon Robertshaw1-21/+70
rebuilding menus (fixes #170)
2012-09-01Colour picker and presets for decorationsSimon Robertshaw1-1/+53
2012-08-28Save decorations and gravity field drawing to prefsSimon Robertshaw1-0/+6
2012-08-21Use collapsed saves when using stamp browser, fix memory leak when saving stampsSimon Robertshaw1-1/+1
2012-08-20Clear fire/persistent effects when clearing the simulation, fixes #136Simon Robertshaw1-0/+4
2012-08-20Remove wall frame when loading saves, fixes #103Simon Robertshaw1-0/+1
2012-08-19Fix a few small (a lot of big) memory leaks associated with the stamps browserSimon Robertshaw1-0/+2
2012-08-17Sample tool, fixes #122Simon Robertshaw1-3/+35
2012-08-16Undo/Snapshots, fixes #118Simon Robertshaw1-0/+9
2012-08-14Update gitignore, show votes correctly, fixes #97Simon Robertshaw1-0/+4
2012-08-13Precompile some headers. Fix sconscript to prevent recompiling everythingSimon Robertshaw1-0/+2
2012-08-10Wall brush, fixes #63Simon Robertshaw1-0/+25
2012-08-10Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool ↵Simon Robertshaw1-1/+12
strength (Shift = x10, Ctrl = x0.1)
2012-08-08Do not delete given savefile in GameModel::SetSaveFile, behaviour should be ↵Simon Robertshaw1-1/+0
similar to GameModel::SetSave in terms of managing memory in given pointer
2012-08-05Wall Edge option, fixes #70Simon Robertshaw1-6/+11
2012-08-05Allow 24bits of var for create_part, add tool for tesc. Fixes #72Simon Robertshaw1-0/+4
2012-08-05Added triangle brush, fixes #47Savely Skresanov1-1/+3
2012-08-05Draw gravity zones when using grav wallSimon Robertshaw1-0/+1
2012-08-04Add icons for erase, improve icons for certain walls, fix issue #45Simon Robertshaw1-3/+3
2012-08-03Use plop tool to place single units of an element (Used for Stickman, ↵Simon Robertshaw1-0/+4
Fighter), fixes issue 53
2012-08-03QuickOptions!! #46Simon Robertshaw1-0/+47
2012-08-02Update menus on element change from lua, addresses issue #42Simon Robertshaw1-59/+77